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How to do Total Annihilation wrong - Ashes of the Singularity

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Date Editor Before After
5/9/2020 2:23:32 PMITrankBLISS before revert after revert
Before After
1 I have clocked more than 200 hours on Ashes of the singularity , I like it a lot , and I'm usually forced to defend this game against people throwing every kind of shit at it.... 1 I have clocked more than 200 hours on Ashes of the singularity , I like it a lot , and I'm usually forced to defend this game against people throwing every kind of shit at it....
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3 The main mistake everyone does , Godde included , is to compare Ashes to any TA - SUPCOMesque kind of game , maybe mislead by the general aspect of the game. They have nothing in common , except strategic zoom which was added later by the way. 3 The main mistake everyone does , Godde included , is to compare Ashes to any TA - SUPCOMesque kind of game , maybe mislead by the general aspect of the game. They have nothing in common , except strategic zoom which was added later by the way, that's why they mention about the zoom out feature .
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5 Another mistake everyone does , is to not consider Ashes budget against SupCom budget , which was like 10x times bigger , especially considering the times of development. 5 Another mistake everyone does , is to not consider Ashes budget against SupCom budget , which was like 10x times bigger , especially considering the times of development.
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7 Ashes is not a game where you micro the single unit , it's like a linear RTS with a classic rock paper scissors system behind. You capture nodes and you decide what to build. 7 Ashes is not a game where you micro the single unit , it's like a linear RTS with a classic rock paper scissors system behind. You capture nodes and you decide what to build.
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9 Yes , sometimes it's a confusing clusterfuck because you can spam so much , but in the end it's not the single fight deciding wether you lose or win a game. It's like a continous flow of units and who makes the right decisions takes more map. A sort of arm wrestling . That's why complaining about unit dying fast is a bit nonsense. 9 Yes , sometimes it's a confusing clusterfuck because you can spam so much , but in the end it's not the single fight deciding wether you lose or win a game. It's like a continous flow of units and who makes the right decisions takes more map. A sort of arm wrestling . That's why complaining about unit dying fast is a bit nonsense.
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11 With that number of units dying wrecks would be a mess , and units chaging direction is part of microing the units, in fact they change direction very fast. You can decide to run away or take the fight , you don't micro a single unit like Starcrfaft or zero k . 11 With that number of units dying wrecks would be a mess , and units chaging direction is part of microing the units, in fact they change direction very fast. You can decide to run away or take the fight , you don't micro a single unit like Starcrfaft or zero k .
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13 the number of units at your disposal is not that small compared to any standard rts like Supcom. If you think about supcom you end up building the same 2/3 units per tier. Here you have more variety in what units do. Did you even see all the units available by unlocking them with the special buildings ?? 13 the number of units at your disposal is not that small compared to any standard rts like Supcom. If you think about supcom you end up building the same 2/3 units per tier. Here you have more variety in what units do. Did you even see all the units available by unlocking them with the special buildings ??
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15 MAPs at disposal are about 100 , which is a very good number compared to any standard rts . Some rts come out with like 15 maps in total . You can compare of course the number of the maps with zero k. 15 MAPs at disposal are about 100 , which is a very good number compared to any standard rts . Some rts come out with like 15 maps in total . You can't compare to zero k of course which is kind of an exception.
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17 Orbital abilites are to be used rarely and you have to build specific quanta structures to use them . So you decide if it's worth building more units or more quanta. I personally use them rarely .
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19 Is ashes a perfect game ?? NO
20 Is it better than Zero k ? NO
21 Does it offer deeper strategy than zero k ? NO
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23 BUT , let me say , this game is not worth all the badmouthing it had. But in the end I understand it's all about tastes , I personally can't play Supcom FA anymore cause it's so slow and clunky , but many seems to like it more than in 2007 .
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