1 |
I have clocked more than 200 hours on Ashes of the singularity , I like it a lot , and I'm usually forced to defend this game against people throwing every kind of shit at it....
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1 |
I have clocked more than 200 hours on Ashes of the singularity , I like it a lot , and I'm usually forced to defend this game against people throwing every kind of shit at it....
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2 |
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3 |
The
main
mistake
everyone
does
,
Godde
included
,
is
to
compare
Ashes
to
any
TA
-
SUPCOMesque
kind
of
game
,
maybe
mislead
by
the
general
aspect
of
the
game.
They
have
nothing
in
common
,
except
strategic
zoom
which
was
added
later
by
the
way.
|
3 |
The
main
mistake
everyone
does
,
Godde
included
,
is
to
compare
Ashes
to
any
TA
-
SUPCOMesque
kind
of
game
,
maybe
mislead
by
the
general
aspect
of
the
game.
They
have
nothing
in
common
,
except
strategic
zoom
which
was
added
later
by
the
way,
that's
why
they
mention
about
the
zoom
out
feature
.
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4 |
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4 |
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5 |
Another mistake everyone does , is to not consider Ashes budget against SupCom budget , which was like 10x times bigger , especially considering the times of development.
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5 |
Another mistake everyone does , is to not consider Ashes budget against SupCom budget , which was like 10x times bigger , especially considering the times of development.
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6 |
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6 |
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7 |
Ashes is not a game where you micro the single unit , it's like a linear RTS with a classic rock paper scissors system behind. You capture nodes and you decide what to build.
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7 |
Ashes is not a game where you micro the single unit , it's like a linear RTS with a classic rock paper scissors system behind. You capture nodes and you decide what to build.
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8 |
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9 |
Yes , sometimes it's a confusing clusterfuck because you can spam so much , but in the end it's not the single fight deciding wether you lose or win a game. It's like a continous flow of units and who makes the right decisions takes more map. A sort of arm wrestling . That's why complaining about unit dying fast is a bit nonsense.
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9 |
Yes , sometimes it's a confusing clusterfuck because you can spam so much , but in the end it's not the single fight deciding wether you lose or win a game. It's like a continous flow of units and who makes the right decisions takes more map. A sort of arm wrestling . That's why complaining about unit dying fast is a bit nonsense.
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10 |
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11 |
With that number of units dying wrecks would be a mess , and units chaging direction is part of microing the units, in fact they change direction very fast. You can decide to run away or take the fight , you don't micro a single unit like Starcrfaft or zero k .
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11 |
With that number of units dying wrecks would be a mess , and units chaging direction is part of microing the units, in fact they change direction very fast. You can decide to run away or take the fight , you don't micro a single unit like Starcrfaft or zero k .
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12 |
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13 |
the number of units at your disposal is not that small compared to any standard rts like Supcom. If you think about supcom you end up building the same 2/3 units per tier. Here you have more variety in what units do. Did you even see all the units available by unlocking them with the special buildings ??
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13 |
the number of units at your disposal is not that small compared to any standard rts like Supcom. If you think about supcom you end up building the same 2/3 units per tier. Here you have more variety in what units do. Did you even see all the units available by unlocking them with the special buildings ??
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14 |
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14 |
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15 |
MAPs
at
disposal
are
about
100
,
which
is
a
very
good
number
compared
to
any
standard
rts
.
Some
rts
come
out
with
like
15
maps
in
total
.
You
can
compare
of
course
the
number
of
the
maps
with
zero
k.
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15 |
MAPs
at
disposal
are
about
100
,
which
is
a
very
good
number
compared
to
any
standard
rts
.
Some
rts
come
out
with
like
15
maps
in
total
.
You
can't
compare
to
zero
k
of
course
which
is
kind
of
an
exception.
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16 |
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17 |
Orbital abilites are to be used rarely and you have to build specific quanta structures to use them . So you decide if it's worth building more units or more quanta. I personally use them rarely .
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16 |
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19 |
Is ashes a perfect game ?? NO
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20 |
Is it better than Zero k ? NO
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Does it offer deeper strategy than zero k ? NO
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BUT , let me say , this game is not worth all the badmouthing it had. But in the end I understand it's all about tastes , I personally can't play Supcom FA anymore cause it's so slow and clunky , but many seems to like it more than in 2007 .
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