1 |
ZK has this really great widget by default enabled, which when you press CTRL and use area attack then units will be divided between targets.
|
1 |
ZK has this really great widget by default enabled, which when you press CTRL and use area attack then units will be divided between targets.
|
2 |
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|
2 |
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3 |
As for air play, do you often use it and if you use the basic area attack then why?
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3 |
As for air play, do you often use it and if you use the basic area attack then why?
|
4 |
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4 |
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5 |
I
personally
find
basic
area
attack
very
useless
for
air
because
for
almost
every
aircraft,
be
it
Swift
or
Raptor
or
any
bomber,
it
make
a
very
unoptimal
attack.
So
I
would
prefer
the
default
area
attack
to
have
the
spread
behavior,
but
looking
at
code
I
realize
it's
not
trivil
to
implement
to
cover
all
posible
cases.
|
5 |
I
personally
find
basic
area
attack
very
useless
for
air
because
for
almost
every
aircraft,
be
it
Swift
or
Raptor
or
any
bomber,
it
make
a
very
unoptimal
attack.
So
I
would
prefer
the
default
area
attack
to
have
the
spread
behavior,
but
looking
at
code
I
realize
it's
not
trivial
to
implement
to
cover
all
posible
cases.
|