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B881018 4 on Terra 2 (Multiplayer)

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Date Editor Before After
5/2/2020 8:28:57 AMLVrankSenaven before revert after revert
5/2/2020 8:28:43 AMLVrankSenaven before revert after revert
Before After
1 I don't like too much Unit AI. It limit human interaction and make many fails. I don't like paladin skirm Ai because it tends disobey commands and start moving back not in front. And i don't like snith AI because they auto attack enemy unit even while move is disabled and everything fails. 1 I don't like too much Unit AI. It limit human interaction and make many fails. I don't like paladin skirm Ai because it tends disobey commands and start moving back not in front. And i don't like snith AI because they auto attack enemy unit even while move is disabled and everything fails.
2 In same moment glaive raiding AI is great because you dont need them micro. Knight AI also sometimes behave strange when i give direct fire order on one target they sometimes starts moving around like skirms and stunned target run away because knight have short range and low stun duration. Iris sometime switch in crtl-w mode when i send it on higher elevation. 2 In same moment glaive raiding AI is great because you dont need them micro. Knight AI also sometimes behave strange when i give direct fire order on one target they sometimes starts moving around like skirms and stunned target run away because knight have short range and short stun duration. Iris sometime switch in crtl-w mode when i send it on higher elevation.
3 [q] I think the small number of cases when this AI is useful is outweighed by the basic frustration of units disobeying orders. [/q] 3 [q] I think the small number of cases when this AI is useful is outweighed by the basic frustration of units disobeying orders. [/q]
4 Fully agree with this as well. 4 Fully agree with this as well.