1 |
I don't like too much Unit AI. It limit human interaction and make many fails. I don't like paladin skirm Ai because it tends disobey commands and start moving back not in front. And i don't like snith AI because they auto attack enemy unit even while move is disabled and everything fails.
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1 |
I don't like too much Unit AI. It limit human interaction and make many fails. I don't like paladin skirm Ai because it tends disobey commands and start moving back not in front. And i don't like snith AI because they auto attack enemy unit even while move is disabled and everything fails.
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2 |
In
same
moment
glaive
raiding
AI
is
great
because
you
dont
need
them
micro.
Knight
AI
also
sometimes
behave
strange
when
i
give
direct
fire
order
on
one
target
they
sometimes
starts
moving
around
like
skirms
and
stunned
target
run
away
because
knight
have
short
range
and
low
stun
duration.
Iris
sometime
switch
in
crtl-w
mode
when
i
send
it
on
higher
elevation.
|
2 |
In
same
moment
glaive
raiding
AI
is
great
because
you
dont
need
them
micro.
Knight
AI
also
sometimes
behave
strange
when
i
give
direct
fire
order
on
one
target
they
sometimes
starts
moving
around
like
skirms
and
stunned
target
run
away
because
knight
have
short
range
and
short
stun
duration.
Iris
sometime
switch
in
crtl-w
mode
when
i
send
it
on
higher
elevation.
|
3 |
[q] I think the small number of cases when this AI is useful is outweighed by the basic frustration of units disobeying orders. [/q]
|
3 |
[q] I think the small number of cases when this AI is useful is outweighed by the basic frustration of units disobeying orders. [/q]
|
4 |
Fully agree with this as well.
|
4 |
Fully agree with this as well.
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