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[quote]A map being popular means it is a good map, it means people want to play it.
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1 |
[quote]A map being popular means it is a good map, it means people want to play it.
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2 |
[/quote]
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2 |
[/quote]
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3 |
\n
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3 |
\n
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4 |
This
assumes
players
have
choice
of
all
available
options
and
are
voting
for
their
perceived
primary
utility
choice.
Problem
with
this
assumption
is
that
map
polls
aren't
designed
with
this
in
mind.
First
off,
define
a
map
poll
as
4
options
of
pseudo
random
nature.
When
the
amount
of
total
voters
is
low
(
say
3)
,
there
is
more
chance
of
a
person's
primary
utility
choice
being
selected
due
the
vote
weight
being
higher.
As
total
voters
go
up,
individual
voting
power
is
diminished,
and
group
voting
power
is
increased.
It
becomes
harder
as
an
individual
to
overpower
the
group
for
primary
utility
choice,
so
consolations
may
occur.
However,
this
gets
worse
as
more
votes
are
coming
in.
Effectively,
the
number
of
choices
diminishes
as
votes
come
in.
Take
an
example
poll:
|
4 |
This
assumes
players
have
choice
of
all
available
options
and
are
voting
for
their
perceived
primary
utility
choice.
Problem
with
this
assumption
is
that
map
polls
aren't
designed
with
this
in
mind.
First
off,
define
a
map
poll
as
4
options
of
pseudo
random
nature.
When
the
amount
of
total
voters
is
low
(
say
3)
,
there
is
more
chance
of
a
person's
primary
utility
choice
being
selected
due
the
vote
weight
being
higher.
As
total
voters
go
up,
individual
voting
power
is
diminished,
and
group
voting
power
is
increased.
[tooltip=consider
this
initiative
cost]It
becomes
harder
as
an
individual
to
overpower
the
group
for
primary
utility
choice[/tooltip],
so
consolations
may
occur.
However,
this
gets
worse
as
more
votes
are
coming
in.
Effectively,
the
number
of
choices
diminishes
as
votes
come
in.
Take
an
example
poll:
|
5 |
\n
|
5 |
\n
|
6 |
||Supreme
Isles||3||
|
6 |
||Name||Voters||Initiative
Cost||
|
7 |
||Titan
Duel||1||
|
7 |
||Supreme
Isles||3||0||
|
8 |
||Vauban||2||
|
8 |
||Titan
Duel||1||2||
|
9 |
||Redgreen||0||
|
9 |
||Vauban||2||1||
|
10 |
||Total
votes||6/10||
|
10 |
||Redgreen||0||3||
|
|
|
11 |
||Total votes||6/10|| - ||
|
11 |
\n
|
12 |
\n
|
12 |
Here, the real choices unless you have 2 extra votes lying around (eg: with voting blocks using clan members) are Supreme Isles or Vauban. Assuming that these votes are unwilling to vote otherwise, the force necessary to get Redgreen would be 100% of the remaining votes (which is likely to be perceived as impossible). So, secondary utility choices or even compromises may have to be made. Titanduel may be obtainable if you vote and hope to seed it, but it is less likely to be obtained than Vauban. So some people may vote for Vauban just to avoid Supreme Isles. Does this mean that Vauban is well designed or that people want to play Vauban? Does this mean that Titanduel is a bad map?
|
13 |
Here, the real choices unless you have 2 extra votes lying around (eg: with voting blocks using clan members) are Supreme Isles or Vauban. Assuming that these votes are unwilling to vote otherwise, the force necessary to get Redgreen would be 100% of the remaining votes (which is likely to be perceived as impossible). So, secondary utility choices or even compromises may have to be made. Titanduel may be obtainable if you vote and hope to seed it, but it is less likely to be obtained than Vauban. So some people may vote for Vauban just to avoid Supreme Isles. Does this mean that Vauban is well designed or that people want to play Vauban? Does this mean that Titanduel is a bad map?
|
13 |
\n
|
14 |
\n
|
14 |
No. You cannot make this assumption based on poll results. All maps must be available and players should not be able to obtain the voting statistics of any of the maps in order to know which maps are popular amongst all players. Otherwise, you may see compromise to avoid a perceived negative utility situation.
|
15 |
No. You cannot make this assumption based on poll results. All maps must be available and players should not be able to obtain the voting statistics of any of the maps in order to know which maps are popular amongst all players. Otherwise, you may see compromise to avoid a perceived negative utility situation.
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