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Lobster nerf when?

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Date Editor Before After
4/12/2020 6:18:51 PMUSrankVivianite before revert after revert
Before After
1 it's moreso the units used with it than the lobster tbh. scallops needed a nerf for a long time because of what would of been a efficient counter gets laughed at when combined with lobsters, meaning, if both units were in close proxy one severely outdoes the other. 1 it's moreso the units used with it than the lobster tbh. scallops needed a nerf for a long time because of what would of been a efficient counter gets laughed at when combined with lobsters, meaning, if both units were in close proxy one severely outdoes the other.
2 \n 2 \n
3 an example: a single siren VS 2 scallops+a single lobster, at equal cost, scallops would outdo them quite easily with their weakness of range being circumvented through lobsters. 3 an example: a single siren VS 2 scallops+a single lobster, at equal cost, scallops would outdo them quite easily with their weakness of range being circumvented through lobsters. the 3 second reload and the laughable direct damage the siren does, although AoE and push-able when used in water, the scallops have probably fragged the thing before it can fire again, and even if it did, it wouldn't be enough!