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Players can share and merge, so can AI.
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Players can share and merge, so can AI.
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An option that allows merging of nearby easy AIs ([i]true[/i] by default): {{{...\Zero-K\AI\Skirmish\DevCircuitAIEasy32\stable\AIOptions.lua -> comm_merge}}}
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An option that allows merging of nearby easy AIs ([i]true[/i] by default): {{{...\Zero-K\AI\Skirmish\DevCircuitAIEasy32\stable\AIOptions.lua -> comm_merge}}}
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Merging is for performance but also it prevents AIs from blocking each other on start.
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Merging is for performance but also it prevents AIs from blocking each other on start.
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\n
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EDIT: screenshot of the start of the game could help to determine if there's a bug or AIs were indeed too close (like all starting near same mex spot).
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