1 |
Dagger
is
really
easy
to
overdo.
The
Fencer
nerf
is
small
and
Scorcher
has
a
buff
so
we
will
see.
The
Tank
raiders
could
be
completely
out
of
wack
so
perhaps
you'll
get
Tank
mirrors
instead!
|
1 |
Dagger
is
really
easy
to
overdo.
The
Fencer
nerf
is
small
and
Scorcher
has
a
buff
so
we
will
see.
The
Tank
raiders
could
be
completely
out
of
wack
so
perhaps
you'll
get
Tank
mirrors
instead!
@Dregs
is
most
of
the
power
behind
the
Fencer
and
Dagger
changes.
|
2 |
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3 |
I don't want to nerf terraform, but there is no good UI for burying and it is a fairly annoying mechanic. The limit is a 2D radius around the terraunit and is calculated such that enemy units can't be standing on the affected ground. With a nerf here we may be able to make terraform more powerful for utility.
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3 |
I don't want to nerf terraform, but there is no good UI for burying and it is a fairly annoying mechanic. The limit is a 2D radius around the terraunit and is calculated such that enemy units can't be standing on the affected ground. With a nerf here we may be able to make terraform more powerful for utility.
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4 |
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5 |
@psaniac perhaps if the holder did not have a direction. Otherwise, moving parts on units are cool and it is a bit jarring if they move instantly. Lobster also has the manualfire hotkey (D).
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5 |
@psaniac perhaps if the holder did not have a direction. Otherwise, moving parts on units are cool and it is a bit jarring if they move instantly. Lobster also has the manualfire hotkey (D).
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