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Revisiting Kick: What good is it for?

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Date Editor Before After
2/16/2020 12:40:57 PMAUrankAdminAquanim before revert after revert
2/16/2020 12:39:04 PMAUrankAdminAquanim before revert after revert
2/16/2020 12:38:51 PMAUrankAdminAquanim before revert after revert
2/16/2020 12:37:41 PMAUrankAdminAquanim before revert after revert
2/16/2020 12:37:28 PMAUrankAdminAquanim before revert after revert
2/16/2020 12:35:39 PMAUrankAdminAquanim before revert after revert
Before After
1 Removing kick vote has the unfortunate effect of removing the ability of the community to deal with blatant teamkillers, spec cheaters, et cetera when there isn't an admin active. The downsides of kickvote are pretty real but they would have to pile up a *lot* to overcome the downsides of removing it. 1 Removing kick vote has the unfortunate effect of removing the ability of the community to deal with blatant teamkillers, spec cheaters, et cetera when there isn't an admin active. The downsides of kickvote are pretty real but they would have to pile up a *lot* to overcome the downsides of removing it.
2 \n 2 \n
3 [quote]If you do any of these I will gladly vote yes on a kick: 3 [quote]If you do any of these I will gladly vote yes on a kick:
4 ...[/quote] 4 ...[/quote]
5 I definitely think unit-cannon, ships on land, Scylla on land, and even maybe Singularity rush belong in a different category to everything else on that list. All of those things *in the right situation* are potentially quite strong and are not necessarily only winning because they got carried. Most of the other things on that list are just flat out useless. 5 I definitely think unit-cannon, ships on land, Scylla on land, and even maybe Singularity rush belong in a different category to everything else on that list. All of those things *in the right situation* are potentially quite strong and are not necessarily only winning because they got carried. Most of the other things on that list are just flat out useless.
6 \n 6 \n
7 I know for a fact you think several things @_Shaman has done are kickable or modactionable when they weren't even bad play. I also know you've wanted to kick newbies on the incorrect assumption they were smurfs. You need to chill out rather a lot. 7 I know for a fact you think several things @_Shaman has done are kickable or modactionable when they weren't even bad play. I also know you've wanted to kick at least one newbie on the incorrect assumption they were a smurf. You need to chill out rather a lot.
8 \n 8 \n
9 [quote]If they are playing bad and insist on using a strategy they are bad at using, that's something else.[/quote] 9 [quote]If they are playing bad and insist on using a strategy they are bad at using, that's something else.[/quote]
10 Should somebody be kicked for being bad at planefac while they are learning to play it? This seems like a dubious yardstick to me. 10 Should somebody be kicked for being bad at planefac while they are learning to play it? This seems like a dubious yardstick to me.