1 |
you can downvote me but just because you don´t like it doesn´t change the fact that for expample if you talk about team-games:
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1 |
you can downvote me but just because you don´t like it doesn´t change the fact that for expample if you talk about team-games:
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2 |
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2 |
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3 |
- you don´t even mention your allies once in your post. what is the general income of them? You don´t need to build energy at all if one of your allies has already made 2 singus + grid.
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3 |
- you don´t even mention your allies once in your post. what is the general income of them? You don´t need to build energy at all if one of your allies has already made 2 singus + grid.
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4 |
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4 |
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5 |
- depending on the income and number of mexes on the map overdrive is less or more effective.
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5 |
- depending on the income and number of mexes on the map overdrive is less or more effective.
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6 |
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7 |
-
if
you
try
to
gain
metal
by
farming
reclaim
you
might
consider
that
it´s
always
possible
for
a
third
party
to
intervene,
then
your
reclaim-farm
tourns
into
straight
feeding
and
you
have
succesfully
sabotaged
your
own
team.
|
7 |
-
if
you
try
to
gain
metal
by
farming
reclaim
you
might
consider
that
it´s
always
possible
for
a
third
party
to
intervene,
then
your
reclaim-farm
turns
into
straight
feeding
and
you
have
succesfully
sabotaged
your
own
team.
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8 |
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8 |
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9 |
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9 |
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10 |
And: (this applies to both teams and 1v1)
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10 |
And: (this applies to both teams and 1v1)
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11 |
To find the right time to invest more into energy: building bigger energy-structures takes some time, so you don´t want to build them too early or with not enough income/bp. Then, it should be a point in time where it doesn´t look as if you would need units urgently for the time you need to build your reactor. In Team-Games, that doesn´t only include your own front. All fronts should be more or less stable, otherwise your opponents can start ganking more effectivly since you can´t help your allies fast without giving up your own position.
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11 |
To find the right time to invest more into energy: building bigger energy-structures takes some time, so you don´t want to build them too early or with not enough income/bp. Then, it should be a point in time where it doesn´t look as if you would need units urgently for the time you need to build your reactor. In Team-Games, that doesn´t only include your own front. All fronts should be more or less stable, otherwise your opponents can start ganking more effectivly since you can´t help your allies fast without giving up your own position.
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