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LOL. That vid made me smile rl :D @ATOSTIC is ranked 9th on the MM ladder and plays a ton of 1v1's against perples and the kind. Can't say I understand what he was going for in this game though, so I'll just chalk it up to him having a bad day.
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LOL. That vid made me smile rl :D @ATOSTIC is ranked 9th on the MM ladder and plays a ton of 1v1's against perples and the kind. Can't say I understand what he was going for in this game though, so I'll just chalk it up to him having a bad day.
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@Forever, there was a period of silence roughly between 05:00 and 05:20; this felt quite abrupt, almost like you cut off something you wanted to say. The reason I mention this is because in your other cast [url=http://zero-k.info/Battles/Detail/818254]here[/url] you also lacked commentary for what felt like a veeery long time to me as a viewer (too much of a lazy cunt to go back and find the exact timestamps, sorreh :L). While you don't have to go full sportscaster and never take a break, a 10-20 second offtime for commentary becomes noticeable from (my) viewer's point of view.
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@Forever, there was a period of silence roughly between 05:00 and 05:20; this felt quite abrupt, almost like you cut off something you wanted to say. The reason I mention this is because in your other cast [url=http://zero-k.info/Battles/Detail/818254]here[/url] you also lacked commentary for what felt like a veeery long time to me as a viewer (too much of a lazy cunt to go back and find the exact timestamps, sorreh :L). While you don't have to go full sportscaster and never take a break, a 10-20 second offtime for commentary becomes noticeable from (my) viewer's point of view.
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Another note, crackling completely stopped at around six minutes in. After that the audio was perfect.
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Another note, crackling completely stopped at around six minutes in. After that the audio was perfect.
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8 |
Lastly,
less
regarding
the
vid
and
more
of
pro
tip
and
personal
annoyance:
when
you
queue
a
bunch
of
stuff
and
your
con
happens
to
start
building
while
sitting
inside
the
area
where
the
next
building
is
supposed
to
be,
the
con
has
to
move
away
after
finishing
the
first
building.
And
it
will
move
towards
the
next
designated
building
in
the
queue.
Worse
yet,
it
has
slight
delay
before
it
starts
moving.
This
means
that
it'll
have
to
move
out
of
the
way
every
single
time
it
wants
to
start
a
new
building
if
the
queued
stuff
is
close
enough
to
each
other,
like
@ATOSTIC's
solars
were.
It
only
takes
<2
seconds
per
transition,
but
have
a
long
enough
building
queue
and
those
seconds
will
quickly
build
up,
meaning
you'll
finish
your
solar/wind
grid
or
whatever
way
slower
than
what
would
be
optimally
possible.
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8 |
Lastly,
less
regarding
the
vid
and
more
of
a
pro
tip
and
personal
annoyance:
when
you
queue
a
bunch
of
stuff
and
your
con
happens
to
start
building
while
sitting
inside
the
area
where
the
next
building
is
supposed
to
be,
the
con
has
to
move
away
after
finishing
the
first
building.
And
it
will
move
towards
the
next
designated
building
in
the
queue.
Worse
yet,
it
has
slight
delay
before
it
starts
moving.
This
means
that
it'll
have
to
move
out
of
the
way
every
single
time
it
wants
to
start
a
new
building
if
the
queued
stuff
is
close
enough
to
each
other,
like
@ATOSTIC's
solars
were.
It
only
takes
<2
seconds
per
transition,
but
have
a
long
enough
building
queue
and
those
seconds
will
quickly
build
up,
meaning
you'll
finish
your
solar/wind
grid
or
whatever
way
slower
than
what
would
be
optimally
possible.
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