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FolsomDam is finally a dam

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Date Editor Before After
1/26/2020 9:06:49 AMRUrankFirepluk before revert after revert
1/26/2020 9:06:29 AMRUrankFirepluk before revert after revert
1/26/2020 9:06:04 AMRUrankFirepluk before revert after revert
1/26/2020 9:04:32 AMRUrankFirepluk before revert after revert
1/26/2020 9:04:18 AMRUrankFirepluk before revert after revert
1/26/2020 9:02:58 AMRUrankFirepluk before revert after revert
1/26/2020 9:02:32 AMRUrankFirepluk before revert after revert
Before After
1 y'all won't be so enthusiastic when this thingy drops already poor performance in clusterfucks from astonishing 2 fps to 0.5 :D 1 y'all won't be so enthusiastic when this thingy drops already poor performance in clusterfucks from astonishing 2 fps to 0.5 :D
2 one can just hope it's all on GPU with little to no CPU interaction... 2 one can just hope it's all on GPU with little to no CPU interaction...
3 \n 3 \n
4 If water has synced consequences( and I believe it does) - i. e. deals damage, becomes non passable depending on depth this will need to go to SYNC code 4 If water has synced consequences( and I believe it does) - i. e. deals damage( liquid lava/acid on some maps) , becomes non passable depending on depth this will need to go to SYNC code
5 which may raise whole new layers of issues starting from performance down to desyncs... 5 which may raise whole new layers of issues starting from performance down to desyncs...
6 \n 6 \n
7 This stuff looks super-duper amazing tho! 7 This stuff looks super-duper amazing tho!