1 |
But it should still be adressed.
|
1 |
But it should still be adressed.
|
2 |
I
don´t
get
how
you
design
a
competitive
(
especially
symetric)
game
and
then
allow
asymetry
between
what
technical
options
via
widgets
are
available
to
the
players.
All
widgets
that
move
units
around
or
in
general
do
stuff
for
you
should
be
implemented
into
the
main
game
version
that
you
download.
This
way
it´s
completely
up
to
you
if
you
use
them
or
not.
|
2 |
I
don´t
get
how
you
design
a
competitive
(
especially
symetric)
game
and
then
allow
asymetry
between
what
technical
options
via
widgets
are
available
to
the
players.
|
|
|
3 |
\n
|
|
|
4 |
All widgets that move units around or in general do stuff for you should be implemented into the main game version that you download. This way it´s completely up to you if you use them or not.
|
|
|
5 |
\n
|
|
|
6 |
I am pretty sure i don´t even know all the available widgets.
|
|
|
7 |
\n
|
3 |
\n
|
8 |
\n
|