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Burning damage?

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Date Editor Before After
1/8/2020 1:19:17 AMUSrankSteel_Blue before revert after revert
Before After
1 I'm most positive that stnding in a groundfire will deal the groundfire damage as well as the afterburn damage at the same time.
2 \n
1 take kodachi for example. When kodachi shoots, it deals 3 sorts of damage. 3 take kodachi for example. When kodachi shoots, it deals 3 sorts of damage.
2 \n 4 \n
3 -Impact damage(70 damage explosion) like a very weak higher AOE riot cannon 5 -Impact damage(70 damage explosion) like a very weak higher AOE riot cannon
4 -AOE DOT damage(36 DPS) the ground fire 6 -AOE DOT damage(36 DPS) the ground fire
5 -apply DPS burn(15 DPS) the 2 second fire linger after leaving ground fire 7 -apply DPS burn(15 DPS) the 2 second fire linger after leaving ground fire
6 \n 8 \n
7 I've heard from someone that the groundfires deal less damage towards the end of their durations, I can't confirm it's hard to feel that damage loss. a unit can only have 1 15 DPS fire on it at a time, but groundfires will stack.so a drive by of like 5 kodachis to a factory will burn the construction zone for like 200 damage a second(36*5+15), rendering it inoperable and frighteningly losing HP. 9 I've heard from someone that the groundfires deal less damage towards the end of their durations, I can't confirm it's hard to feel that damage loss. a unit can only have 1 15 DPS fire on it at a time, but groundfires will stack.so a drive by of like 5 kodachis to a factory will burn the construction zone for like 200 damage a second(36*5+15), rendering it inoperable and frighteningly losing HP.