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Tremor needs a nerf

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Date Editor Before After
1/5/2020 8:55:55 AMRUrankFirepluk before revert after revert
1/5/2020 8:53:52 AMRUrankFirepluk before revert after revert
1/5/2020 8:53:40 AMRUrankFirepluk before revert after revert
1/5/2020 8:53:19 AMRUrankFirepluk before revert after revert
Before After
1 If you don't think tremor is OP u use it wrong 1 If you don't think tremor is OP u use it wrong
2 Start from digging a pit(-45 or so) for it, later top it up with a small hill facing the enemy side (+20 or so) with a pitbull/razor on top 2 Start from digging a pit(-45 or so) for it, later top it up with a small hill facing the enemy side (+20 or so) with a pitbull/razor on top
3 Add some background AA somewhere in between those actions 3 Add some background AA somewhere in between those actions
4 If you are feeling cheesy add a couple of terrasinked outlaws on sides... to prevent a swarm of glaives from chargin in
4 \n 5 \n
5 All this time u spent tremor was working on area denial or killing enemy's stuff 6 All this time u spent tremor was working on area denial or killing enemy's stuff
6 Now enemy suddenly wants to nuke/meteor/drp u if this was one of those rare chokepoints preventing him from any advance 7 Right now there are few options available to the enemy - another tremor or silo which costs a ton and can be easily countered with funnel creating almost impenetrable porculon. . . At which point u start to make that DRP/meteor/loblight :D