1 |
ALL HIDDEN UNITS (except sunlance)
|
1 |
ALL HIDDEN UNITS (except sunlance)
|
|
|
2 |
[spoiler]
|
2 |
{factoryplane = {
|
3 |
{factoryplane = {
|
3 |
buildoptions = {
|
4 |
buildoptions = {
|
4 |
[[planecon]],
|
5 |
[[planecon]],
|
5 |
[[planefighter]],
|
6 |
[[planefighter]],
|
6 |
[[planeheavyfighter]],
|
7 |
[[planeheavyfighter]],
|
7 |
[[bomberprec]],
|
8 |
[[bomberprec]],
|
8 |
[[bomberriot]],
|
9 |
[[bomberriot]],
|
9 |
[[bomberdisarm]],
|
10 |
[[bomberdisarm]],
|
10 |
[[bomberheavy]],
|
11 |
[[bomberheavy]],
|
11 |
[[planescout]],
|
12 |
[[planescout]],
|
12 |
[[planelightscout]],
|
13 |
[[planelightscout]],
|
13 |
[[bomberassault]],
|
14 |
[[bomberassault]],
|
14 |
[[bomberstrike]],
|
15 |
[[bomberstrike]],
|
15 |
}
|
16 |
}
|
16 |
},
|
17 |
},
|
17 |
factoryhover = {
|
18 |
factoryhover = {
|
18 |
buildoptions = {
|
19 |
buildoptions = {
|
19 |
[[hovercon]],
|
20 |
[[hovercon]],
|
20 |
[[hoverraid]],
|
21 |
[[hoverraid]],
|
21 |
[[hoverskirm]],
|
22 |
[[hoverskirm]],
|
22 |
[[hoverassault]],
|
23 |
[[hoverassault]],
|
23 |
[[hoverdepthcharge]],
|
24 |
[[hoverdepthcharge]],
|
24 |
[[hoverriot]],
|
25 |
[[hoverriot]],
|
25 |
[[hoverarty]],
|
26 |
[[hoverarty]],
|
26 |
[[hoveraa]],
|
27 |
[[hoveraa]],
|
27 |
[[hoversonic]],
|
28 |
[[hoversonic]],
|
28 |
[[hoverskirm2]],
|
29 |
[[hoverskirm2]],
|
29 |
[[hoverminer]],
|
30 |
[[hoverminer]],
|
30 |
[[hovershotgun]],
|
31 |
[[hovershotgun]],
|
31 |
}
|
32 |
}
|
32 |
},
|
33 |
},
|
33 |
factoryship = {
|
34 |
factoryship = {
|
34 |
buildoptions = {
|
35 |
buildoptions = {
|
35 |
[[shipcon]],
|
36 |
[[shipcon]],
|
36 |
[[shipscout]],
|
37 |
[[shipscout]],
|
37 |
[[shiptorpraider]],
|
38 |
[[shiptorpraider]],
|
38 |
[[subraider]],
|
39 |
[[subraider]],
|
39 |
[[shipriot]],
|
40 |
[[shipriot]],
|
40 |
[[shipskirm]],
|
41 |
[[shipskirm]],
|
41 |
[[shipassault]],
|
42 |
[[shipassault]],
|
42 |
[[shiparty]],
|
43 |
[[shiparty]],
|
43 |
[[shipaa]],
|
44 |
[[shipaa]],
|
44 |
[[subscout]],
|
45 |
[[subscout]],
|
45 |
[[assaultcruiser]],
|
46 |
[[assaultcruiser]],
|
46 |
[[shiptransport]],
|
47 |
[[shiptransport]],
|
47 |
[[shipheavyarty]],
|
48 |
[[shipheavyarty]],
|
48 |
\n
|
49 |
\n
|
49 |
},
|
50 |
},
|
50 |
},
|
51 |
},
|
51 |
striderhub = {
|
52 |
striderhub = {
|
52 |
buildoptions = {
|
53 |
buildoptions = {
|
53 |
[[athena]],
|
54 |
[[athena]],
|
54 |
[[striderantiheavy]],
|
55 |
[[striderantiheavy]],
|
55 |
[[striderscorpion]],
|
56 |
[[striderscorpion]],
|
56 |
[[striderdante]],
|
57 |
[[striderdante]],
|
57 |
[[striderarty]],
|
58 |
[[striderarty]],
|
58 |
[[striderfunnelweb]],
|
59 |
[[striderfunnelweb]],
|
59 |
[[striderbantha]],
|
60 |
[[striderbantha]],
|
60 |
[[striderdetriment]],
|
61 |
[[striderdetriment]],
|
61 |
[[shipheavyarty]],
|
62 |
[[shipheavyarty]],
|
62 |
[[shipcarrier]],
|
63 |
[[shipcarrier]],
|
63 |
[[subtacmissile]],
|
64 |
[[subtacmissile]],
|
64 |
[[nebula]],
|
65 |
[[nebula]],
|
65 |
[[chickenbroodqueen]],
|
66 |
[[chickenbroodqueen]],
|
66 |
[[shiptransport]],
|
67 |
[[shiptransport]],
|
67 |
}
|
68 |
}
|
68 |
}}
|
69 |
}}
|
|
|
70 |
[/spoiler]
|
69 |
\n
|
71 |
\n
|
70 |
HIDDEN
UNIT
FIXES
(
not
fully
tested;
missing
outer
array)
|
72 |
HIDDEN
UNIT
FIXES
(
not
fully
tested;
malformed
array
structure)
|
71 |
|
73 |
[spoiler]
|
72 |
bomberstrike = {
|
74 |
bomberstrike = {
|
73 |
customParams = {
|
75 |
customParams = {
|
74 |
requireammo = [[1]]
|
76 |
requireammo = [[1]]
|
75 |
},
|
77 |
},
|
76 |
weaponDefs = {
|
78 |
weaponDefs = {
|
77 |
MISSILE = {
|
79 |
MISSILE = {
|
78 |
customParams = {
|
80 |
customParams = {
|
79 |
reaim_time = 15
|
81 |
reaim_time = 15
|
80 |
},
|
82 |
},
|
81 |
range=420
|
83 |
range=420
|
82 |
}
|
84 |
}
|
83 |
}
|
85 |
}
|
84 |
},
|
86 |
},
|
85 |
bomberassault = {
|
87 |
bomberassault = {
|
86 |
customParams = {
|
88 |
customParams = {
|
87 |
requireammo = [[1]]
|
89 |
requireammo = [[1]]
|
88 |
},
|
90 |
},
|
89 |
weaponDefs = {
|
91 |
weaponDefs = {
|
90 |
ZEPPELIN_BOMB = {
|
92 |
ZEPPELIN_BOMB = {
|
91 |
customParams = {
|
93 |
customParams = {
|
92 |
reaim_time = 15
|
94 |
reaim_time = 15
|
93 |
},
|
95 |
},
|
94 |
range=500
|
96 |
range=500
|
95 |
}
|
97 |
}
|
96 |
}
|
98 |
}
|
97 |
}
|
99 |
}
,
|
98 |
}
|
|
|
99 |
,
|
|
|
100 |
hoversonic = {
|
100 |
hoversonic = {
|
101 |
weaponDefs = {
|
101 |
weaponDefs = {
|
102 |
SONICGUN = {
|
102 |
SONICGUN = {
|
103 |
customParams = {
|
103 |
customParams = {
|
104 |
lups_explodelife=2,
|
104 |
lups_explodelife=2,
|
105 |
lups_explodespeed=2
|
105 |
lups_explodespeed=2
|
106 |
},
|
106 |
},
|
107 |
explosionGenerator = [[custom:sonic_80]],
|
107 |
explosionGenerator = [[custom:sonic_80]],
|
108 |
texture1 = [[sonic_glow2]]
|
108 |
texture1 = [[sonic_glow2]]
|
109 |
}
|
109 |
}
|
110 |
}
|
110 |
}
|
111 |
}
|
111 |
}
,
|
112 |
}
|
|
|
113 |
,
|
|
|
114 |
hoverskirm2 = {
|
112 |
hoverskirm2 = {
|
115 |
weaponDefs = {
|
113 |
weaponDefs = {
|
116 |
SCATTER_LASER = {
|
114 |
SCATTER_LASER = {
|
117 |
damage = {
|
115 |
damage = {
|
118 |
default = 160,
|
116 |
default = 160,
|
119 |
subs = 80
|
117 |
subs = 80
|
120 |
}
|
118 |
}
|
121 |
}
|
119 |
}
|
122 |
}
|
120 |
}
|
123 |
}
|
121 |
}
|
|
|
122 |
[/spoiler]
|
124 |
\n
|
123 |
\n
|
125 |
TWEAKED NEBULA, some other units and athena mod
|
124 |
TWEAKED NEBULA, some other units and athena mod
|
126 |
|
125 |
[spoiler]
|
127 |
{
|
126 |
{
|
128 |
striderhub = {
|
127 |
striderhub = {
|
129 |
buildoptions = {
|
128 |
buildoptions = {
|
130 |
[[athena]],
|
129 |
[[athena]],
|
131 |
[[striderantiheavy]],
|
130 |
[[striderantiheavy]],
|
132 |
[[striderscorpion]],
|
131 |
[[striderscorpion]],
|
133 |
[[striderdante]],
|
132 |
[[striderdante]],
|
134 |
[[striderarty]],
|
133 |
[[striderarty]],
|
135 |
[[striderfunnelweb]],
|
134 |
[[striderfunnelweb]],
|
136 |
[[striderbantha]],
|
135 |
[[striderbantha]],
|
137 |
[[striderdetriment]],
|
136 |
[[striderdetriment]],
|
138 |
[[shipheavyarty]],
|
137 |
[[shipheavyarty]],
|
139 |
[[shipcarrier]],
|
138 |
[[shipcarrier]],
|
140 |
[[subtacmissile]],
|
139 |
[[subtacmissile]],
|
141 |
[[nebula]],
|
140 |
[[nebula]],
|
142 |
[[chickenbroodqueen]],
|
141 |
[[chickenbroodqueen]],
|
143 |
[[assaultcruiser]],
|
142 |
[[assaultcruiser]],
|
144 |
[[shipheavyarty]]
|
143 |
[[shipheavyarty]]
|
145 |
}
|
144 |
}
|
146 |
},
|
145 |
},
|
147 |
athena = {
|
146 |
athena = {
|
148 |
buildoptions = {
|
147 |
buildoptions = {
|
149 |
[[staticcon]],
|
148 |
[[staticcon]],
|
150 |
[[staticradar]],
|
149 |
[[staticradar]],
|
151 |
[[staticheavyradar]],
|
150 |
[[staticheavyradar]],
|
152 |
[[staticjammer]],
|
151 |
[[staticjammer]],
|
153 |
[[cloakcon]],
|
152 |
[[cloakcon]],
|
154 |
[[spiderscout]],
|
153 |
[[spiderscout]],
|
155 |
[[cloakheavyraid]],
|
154 |
[[cloakheavyraid]],
|
156 |
[[cloakassault]],
|
155 |
[[cloakassault]],
|
157 |
[[cloaksnipe]],
|
156 |
[[cloaksnipe]],
|
158 |
[[vehheavyarty]],
|
157 |
[[vehheavyarty]],
|
159 |
[[spiderantiheavy]],
|
158 |
[[spiderantiheavy]],
|
160 |
[[cloakaa]],
|
159 |
[[cloakaa]],
|
161 |
[[shieldshield]],
|
160 |
[[shieldshield]],
|
162 |
[[cloakjammer]],
|
161 |
[[cloakjammer]],
|
163 |
[[amphtele]],
|
162 |
[[amphtele]],
|
164 |
[[striderantiheavy]],
|
163 |
[[striderantiheavy]],
|
165 |
[[turretsunlance]],
|
164 |
[[turretsunlance]],
|
166 |
[[staticstorage]],
|
165 |
[[staticstorage]],
|
167 |
[[energywind]],
|
166 |
[[energywind]],
|
168 |
[[energysolar]],
|
167 |
[[energysolar]],
|
169 |
[[staticmex]],
|
168 |
[[staticmex]],
|
170 |
[[turretimpulse]],
|
169 |
[[turretimpulse]],
|
171 |
[[turretlaser]],
|
170 |
[[turretlaser]],
|
172 |
[[turretaalaser]],
|
171 |
[[turretaalaser]],
|
173 |
[[athena]],
|
172 |
[[athena]],
|
174 |
[[subraider]],
|
173 |
[[subraider]],
|
175 |
[[jumpbomb]],
|
174 |
[[jumpbomb]],
|
176 |
[[striderscorpion]],
|
175 |
[[striderscorpion]],
|
177 |
[[planescout]]
|
176 |
[[planescout]]
|
178 |
}
|
177 |
}
|
179 |
},
|
178 |
},
|
180 |
nebula = {
|
179 |
nebula = {
|
181 |
buildCostMetal = 6000,
|
180 |
buildCostMetal = 6000,
|
182 |
idleTime = 180,
|
181 |
idleTime = 180,
|
183 |
idleAutoHeal = 50,
|
182 |
idleAutoHeal = 50,
|
184 |
sightDistance = 750,
|
183 |
sightDistance = 750,
|
185 |
weaponDefs = {
|
184 |
weaponDefs = {
|
186 |
CANNON = {
|
185 |
CANNON = {
|
187 |
range=650,
|
186 |
range=650,
|
188 |
damage = {
|
187 |
damage = {
|
189 |
default=40
|
188 |
default=40
|
190 |
}
|
189 |
}
|
191 |
},
|
190 |
},
|
192 |
SHIELD = {
|
191 |
SHIELD = {
|
193 |
shieldPower = 8000,
|
192 |
shieldPower = 8000,
|
194 |
shieldPowerRegen = 100,
|
193 |
shieldPowerRegen = 100,
|
195 |
shieldRadius = 400,
|
194 |
shieldRadius = 400,
|
196 |
shieldRepulser = true
|
195 |
shieldRepulser = true
|
197 |
}
|
196 |
}
|
198 |
}
|
197 |
}
|
199 |
},
|
198 |
},
|
200 |
dronefighter = {
|
199 |
dronefighter = {
|
201 |
idleTime = 1,
|
200 |
idleTime = 1,
|
202 |
idleAutoHeal = 50,
|
201 |
idleAutoHeal = 50,
|
203 |
maxDamage = 1000,
|
202 |
maxDamage = 1000,
|
204 |
maxVelocity = 7.5
|
203 |
maxVelocity = 7.5
|
205 |
}
|
204 |
}
|
206 |
}
|
205 |
}
|
|
|
206 |
[/spoiler]
|
207 |
\n
|
207 |
\n
|
208 |
(ALMOST) INFINITE RANGE GUNSHITS (with fixes)
|
208 |
(ALMOST) INFINITE RANGE GUNSHITS (with fixes)
|
209 |
|
209 |
[spoiler]
|
210 |
{
|
210 |
{
|
211 |
gunshipemp = {
|
211 |
gunshipemp = {
|
212 |
weaponDefs = {
|
212 |
weaponDefs = {
|
213 |
PARALYZER = {
|
213 |
PARALYZER = {
|
214 |
range = 30000
|
214 |
range = 30000
|
215 |
}
|
215 |
}
|
216 |
}
|
216 |
}
|
217 |
},
|
217 |
},
|
218 |
gunshipraid = {
|
218 |
gunshipraid = {
|
219 |
weaponDefs = {
|
219 |
weaponDefs = {
|
220 |
LASER = {
|
220 |
LASER = {
|
221 |
range = 30000
|
221 |
range = 30000
|
222 |
}
|
222 |
}
|
223 |
}
|
223 |
}
|
224 |
},
|
224 |
},
|
225 |
gunshipskirm = {
|
225 |
gunshipskirm = {
|
226 |
weaponDefs = {
|
226 |
weaponDefs = {
|
227 |
VTOL_ROCKET = {
|
227 |
VTOL_ROCKET = {
|
228 |
range = 30000,
|
228 |
range = 30000,
|
229 |
flightTime = 1000,
|
229 |
flightTime = 1000,
|
230 |
weaponVelocity = 2000
|
230 |
weaponVelocity = 2000
|
231 |
}
|
231 |
}
|
232 |
}
|
232 |
}
|
233 |
},
|
233 |
},
|
234 |
gunshipheavyskirm = {
|
234 |
gunshipheavyskirm = {
|
235 |
weaponDefs = {
|
235 |
weaponDefs = {
|
236 |
EMG = {
|
236 |
EMG = {
|
237 |
range = 30000,
|
237 |
range = 30000,
|
238 |
weaponVelocity = 420,
|
238 |
weaponVelocity = 420,
|
239 |
myGravity = 0.01
|
239 |
myGravity = 0.01
|
240 |
}
|
240 |
}
|
241 |
}
|
241 |
}
|
242 |
},
|
242 |
},
|
243 |
gunshipassault = {
|
243 |
gunshipassault = {
|
244 |
weaponDefs = {
|
244 |
weaponDefs = {
|
245 |
VTOL_SALVO = {
|
245 |
VTOL_SALVO = {
|
246 |
range = 30000,
|
246 |
range = 30000,
|
247 |
combat_range = 10000,
|
247 |
combat_range = 10000,
|
248 |
flightTime = 20,
|
248 |
flightTime = 20,
|
249 |
weaponVelocity = 2500,
|
249 |
weaponVelocity = 2500,
|
250 |
wobble = 200
|
250 |
wobble = 200
|
251 |
}
|
251 |
}
|
252 |
}
|
252 |
}
|
253 |
},
|
253 |
},
|
254 |
gunshipkrow = {
|
254 |
gunshipkrow = {
|
255 |
weaponDefs = {
|
255 |
weaponDefs = {
|
256 |
KROWLASER = {
|
256 |
KROWLASER = {
|
257 |
range = 30000
|
257 |
range = 30000
|
258 |
}
|
258 |
}
|
259 |
}
|
259 |
}
|
260 |
},
|
260 |
},
|
261 |
gunshipaa = {
|
261 |
gunshipaa = {
|
262 |
weaponDefs = {
|
262 |
weaponDefs = {
|
263 |
AA_MISSILE = {
|
263 |
AA_MISSILE = {
|
264 |
range = 30000,
|
264 |
range = 30000,
|
265 |
flightTime = 300
|
265 |
flightTime = 300
|
266 |
}
|
266 |
}
|
267 |
}
|
267 |
}
|
268 |
},
|
268 |
},
|
269 |
gunshipheavytrans = {
|
269 |
gunshipheavytrans = {
|
270 |
weaponDefs = {
|
270 |
weaponDefs = {
|
271 |
LASER = {
|
271 |
LASER = {
|
272 |
range = 30000
|
272 |
range = 30000
|
273 |
}
|
273 |
}
|
274 |
}
|
274 |
}
|
275 |
},
|
275 |
},
|
276 |
striderhub = {
|
276 |
striderhub = {
|
277 |
buildoptions = {
|
277 |
buildoptions = {
|
278 |
[[nebula]],
|
278 |
[[nebula]],
|
279 |
}
|
279 |
}
|
280 |
},
|
280 |
},
|
281 |
nebula = {
|
281 |
nebula = {
|
282 |
buildCostMetal = 6000,
|
282 |
buildCostMetal = 6000,
|
283 |
idleTime = 180,
|
283 |
idleTime = 180,
|
284 |
idleAutoHeal = 50,
|
284 |
idleAutoHeal = 50,
|
285 |
sightDistance = 31000,
|
285 |
sightDistance = 31000,
|
286 |
weaponDefs = {
|
286 |
weaponDefs = {
|
287 |
CANNON = {
|
287 |
CANNON = {
|
288 |
range=30000,
|
288 |
range=30000,
|
289 |
damage = {
|
289 |
damage = {
|
290 |
default=40
|
290 |
default=40
|
291 |
}
|
291 |
}
|
292 |
},
|
292 |
},
|
293 |
SHIELD = {
|
293 |
SHIELD = {
|
294 |
shieldPower = 8000,
|
294 |
shieldPower = 8000,
|
295 |
shieldPowerRegen = 100,
|
295 |
shieldPowerRegen = 100,
|
296 |
shieldRadius = 400,
|
296 |
shieldRadius = 400,
|
297 |
shieldRepulser = true
|
297 |
shieldRepulser = true
|
298 |
}
|
298 |
}
|
299 |
}
|
299 |
}
|
300 |
},
|
300 |
},
|
301 |
dronefighter = {
|
301 |
dronefighter = {
|
302 |
idleTime = 1,
|
302 |
idleTime = 1,
|
303 |
idleAutoHeal = 50,
|
303 |
idleAutoHeal = 50,
|
304 |
maxDamage = 1000,
|
304 |
maxDamage = 1000,
|
305 |
maxVelocity = 7.5,
|
305 |
maxVelocity = 7.5,
|
306 |
weaponDefs = {
|
306 |
weaponDefs = {
|
307 |
LASER = {
|
307 |
LASER = {
|
308 |
range = 30000
|
308 |
range = 30000
|
309 |
}
|
309 |
}
|
310 |
}
|
310 |
}
|
311 |
},
|
311 |
},
|
312 |
gunshipcon = {
|
312 |
gunshipcon = {
|
313 |
buildDistance = 30000
|
313 |
buildDistance = 30000
|
314 |
}
|
314 |
}
|
315 |
}
|
315 |
}
|
316 |
|
316 |
[/spoiler]
|
317 |
\n
|
317 |
\n
|