1 |
Let's
assume
the
way
the
missile
terraforms
is
spherical.
I
doubt
shields
block
any
effect
volumes.
Hence,
if
the
radius
of
the
Quake
effect
was
50%
bigger
than
the
radii
of
the
big
normal
shields,
then
not
actually
reaching
the
ground
would
matter
less.
|
1 |
Let's
assume
the
way
the
missile
terraforms
is
spherical.
I
doubt
shields
block
any
effect
volumes.
Hence,
if
the
radius
of
the
Quake
effect
was
50%
bigger
than
the
radii
of
the
big
normal
shields,
then
not
actually
reaching
the
ground
would
matter
less.
The
smoothing
should
be
almost
equal
through
and
through,
but
I
don't
know
if
it's
weaker
near
the
boundaries
at
the
moment.
|
2 |
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|
2 |
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|
3 |
As the radius of a large shield is 350 elmos according to the wiki, 50% more is 525. I think one would also need to increase the price as that is about two times the current missile as far as I know. I suppose the Quake could be made heavier because of the shield problem. How much should the cost grow?
|
3 |
As the radius of a large shield is 350 elmos according to the wiki, 50% more is 525. I think one would also need to increase the price as that is about two times the current missile as far as I know. I suppose the Quake could be made heavier because of the shield problem. How much should the cost grow?
|
4 |
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|
4 |
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|
5 |
However, the changes I suggested would move the role of the missile toward countering big terraforming projects at the expense of small ones. I think the distant and suddenly occurring changes in the ground can be solved by adding many dust clouds and possibly slowing down the duration to three seconds.
|
5 |
However, the changes I suggested would move the role of the missile toward countering big terraforming projects at the expense of small ones. I think the distant and suddenly occurring changes in the ground can be solved by adding many dust clouds and possibly slowing down the duration to three seconds.
|