1 |
I
may
be
late
to
the
party,
but
I
think
I
do
prefer
maps
(
for
team
games)
with
corner
rather
than
whole
side
starts
and
compelling
reasons
to
go
sideways
as
well
as
forwards.
Lining
everyone
up
to
walk
straight
into
the
other
team
seems
more
likely
to
encourage
a
porc
line
and
artillery
duel
in
the
middle
of
the
map
but
if
there
are
three
directions
to
go
(
e.
g.
Akilon
Wastelands,
Titan
Duel)
,
then
the
teams
have
to
decide
how
to
balance
resources
to
each
of
those
fronts.
|
1 |
I
may
be
late
to
the
party,
but
I
think
I
do
prefer
maps
(
for
team
games)
with
corner
rather
than
whole
side
starts
and
compelling
reasons
to
go
sideways
as
well
as
forwards.
Lining
everyone
up
to
walk
straight
into
the
other
team
seems
more
likely
to
encourage
a
porc
line
and
artillery
duel
in
the
middle
of
the
map
but
if
there
are
three
directions
to
go
(
e.
g.
Akilon
Wastelands,
Titan
Duel,
Inculta)
,
then
the
teams
have
to
decide
how
to
balance
resources
to
each
of
those
fronts.
|