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You would have to add a new type of dynlight to make the lava work anyway - currently it only does line segments and points while lava is either a plane or a contour depending on how you look.
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You would have to add a new type of dynlight to make the lava work anyway - currently it only does line segments and points while lava is either a plane or a contour depending on how you look.
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Long story short, it's absolutely doable but the way to do it is in the lava shader.
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Long story short, it's absolutely doable but the way to do it is in the lava shader.
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Alternatively, you can just use the emissive texture to make the terrain glow.
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But you shouldn't. I agree with @raaar that it does not fit.
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