1 |
Extending a platform at the same height is done via the level tool. That's why I was asking if you need the platforms to be disconnected, but at the same height.
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1 |
Extending a platform at the same height is done via the level tool. That's why I was asking if you need the platforms to be disconnected, but at the same height.
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2 |
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2 |
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3 |
Other
than
to
place
buildings
on
water,
I
can't
think
of
a
situation
where
the
tool
to
place
a
building
at
say
+3
positions
up
from
the
ground
doesn't
do
what
I
need.
For
instance
say
I
want
to
place
a
bunch
of
stardusts
around
my
main
base,
I
don't
care
if
they're
not
all
at
the
same
level.
I
just
need
them
to
be
higher
than
ground
level
at
their
corresponding
locations
so
they
can
get
extra
range,
so
the
elevation
tool
while
placing
a
building
works
just
fine
there.
|
3 |
Other
than
to
place
buildings
on
water,
I
can't
think
of
a
situation
where
the
tool
to
place
a
building
at
say
+3
positions
up
from
the
ground
doesn't
do
what
I
need.
For
instance
say
I
want
to
place
a
bunch
of
stardusts
around
my
main
base,
I
don't
care
if
they're
not
all
at
the
same
level.
I
just
need
them
to
be
higher
than
ground
level
at
their
corresponding
locations
so
they
can
get
extra
range,
so
the
elevation
tool
while
placing
a
building
works
just
fine
there.
Since
it
adds
height
relative
to
the
level
of
the
ground
at
the
position,
the
stardusts
will
always
be
at
ground
+
X.
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4 |
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4 |
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5 |
Otherwise, if for some reason I want to create a large platform to build a base on, using level with the ALT(I think) modifier to make a square does the job of extending an existing platform at a given height.
|
5 |
Otherwise, if for some reason I want to create a large platform to build a base on, using level with the ALT(I think) modifier to make a square does the job of extending an existing platform at a given height.
|
6 |
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|
6 |
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7 |
The one case I can't easily solve right now is placing towers like faradays on water without making a needlessly high platform. More often than not, I quickly try to estimate if I'm above water or not, place 2-3 and then come back later to see if it was high enough. More often than not, I place them too high and waste a bit of metal making a faraday at say +20 instead of near 0. (Arbitrary numbers... I just mean some space above water that is beyond the minimum required).
|
7 |
The one case I can't easily solve right now is placing towers like faradays on water without making a needlessly high platform. More often than not, I quickly try to estimate if I'm above water or not, place 2-3 and then come back later to see if it was high enough. More often than not, I place them too high and waste a bit of metal making a faraday at say +20 instead of near 0. (Arbitrary numbers... I just mean some space above water that is beyond the minimum required).
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