1 |
the terraform menu has room for another icon and i had an idea but i haven't the know how to implement it.
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1 |
the terraform menu has room for another icon and i had an idea but i haven't the know how to implement it.
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2 |
almost every-game that i use terra in i could see the following function being useful:
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2 |
almost every-game that i use terra in i could see the following function being useful:
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3 |
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3 |
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4 |
on click a get ground-level variable is taken eg. 'variable G'
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4 |
on click a get ground-level variable is taken eg. 'variable G'
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5 |
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5 |
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6 |
if
water-level
is
above
'variable
G'
it
will
raise
terra
to
the
surface
of
water
(
map
water
level)
~
then
you
can
simply
draw
it
like
normal
nice
and
easy
for
sea
ground
statics
placement
|
6 |
if
water-level
is
above
'variable
G'
it
will
raise
terra
to
the
surface
of
water
(
map
water
level)
~
then
you
can
simply
draw
it
like
normal,
nice
and
easy
for
sea
ground
statics
placement
|
7 |
\n
|
7 |
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8 |
however it has a second function
|
8 |
however it has a second function
|
9 |
\n
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9 |
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10 |
if water level is below 'variable G' it raises/lowers to the same height of 'variable G' so you can extend platforms or make bridges over gaps with less hassle.
|
10 |
if water level is below 'variable G' it raises/lowers to the same height of 'variable G' so you can extend platforms or make bridges over gaps with less hassle.
|
11 |
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|
11 |
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|
12 |
this way someone could use 1 click to terra what they need in less then a second
|
12 |
this way someone could use 1 click to terra what they need in less then a second
|
13 |
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13 |
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14 |
i drew an icon in the same style as the others.
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14 |
i drew an icon in the same style as the others.
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15 |
would others find this useful?
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15 |
would others find this useful?
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16 |
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16 |
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