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How is Zero-k different from other games?

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Date Editor Before After
10/23/2019 6:59:33 PMDErankkatastrophe before revert after revert
10/23/2019 6:59:19 PMDErankkatastrophe before revert after revert
Before After
1 i haven´t played many rts, and the ones i played are very old now: Warcraft II, CoC: Red Alert and Dune. Oh and i played 2 min of Starcraft II (and watching a single campaign-mission as well as some casts for a few min). 1 i haven´t played many rts, and the ones i played are very old now: Warcraft II, CoC: Red Alert and Dune. Oh and i played 2 min of Starcraft II (and watching a single campaign-mission as well as some casts for a few min).
2 what immiediatly comes into my mind is that there are very few single-target units in zk, nearly everything has a tidbit of AoE, even if it´s super small and barely noticable. So in contrast to the aforementioned games, in zk you need to make sure the most damaging factor to your army isn´t your army itself :) 2 what immiediatly comes into my mind is that there are very few single-target units in zk, nearly everything has a tidbit of AoE, even if it´s super small and barely noticable. So in contrast to the aforementioned games, in zk you need to make sure the most damaging factor to your army isn´t your army itself :)
3 this makes a significant difference in terms of micro, where it is less about focus-fire and more about formation and positioning. 3 this makes a significant difference in terms of micro, where it is less about focus-fire and more about formation, movement and positioning.