1 |
i haven´t played many rts, and the ones i played are very old now: Warcraft II, CoC: Red Alert and Dune. Oh and i played 2 min of Starcraft II (and watching a single campaign-mission as well as some casts for a few min).
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1 |
i haven´t played many rts, and the ones i played are very old now: Warcraft II, CoC: Red Alert and Dune. Oh and i played 2 min of Starcraft II (and watching a single campaign-mission as well as some casts for a few min).
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2 |
what immiediatly comes into my mind is that there are very few single-target units in zk, nearly everything has a tidbit of AoE, even if it´s super small and barely noticable. So in contrast to the aforementioned games, in zk you need to make sure the most damaging factor to your army isn´t your army itself :)
|
2 |
what immiediatly comes into my mind is that there are very few single-target units in zk, nearly everything has a tidbit of AoE, even if it´s super small and barely noticable. So in contrast to the aforementioned games, in zk you need to make sure the most damaging factor to your army isn´t your army itself :)
|
3 |
this
makes
a
significant
difference
in
terms
of
micro,
where
it
is
less
about
focus-fire
and
more
about
formation
and
positioning.
|
3 |
this
makes
a
significant
difference
in
terms
of
micro,
where
it
is
less
about
focus-fire
and
more
about
formation,
movement
and
positioning.
|