1 |
[quote]That being said I've had a friend that asked me if there are any RTS games that simulate the command and information propagation delays - I didn't know any. Your idea is the first one I've seen. [/quote]
|
1 |
[quote]That being said I've had a friend that asked me if there are any RTS games that simulate the command and information propagation delays - I didn't know any. Your idea is the first one I've seen. [/quote]
|
2 |
Generally
because
they
are
not
that
difficult
to
simulate,
they
are
difficult
to
make
fun,
especially
in
real
time.
|
2 |
Generally
this
is
because
they
are
not
that
difficult
to
simulate,
they
are
difficult
to
make
fun,
especially
in
real
time.
|
3 |
\n
|
3 |
\n
|
4 |
And games are about being fun to play.
|
4 |
And games are about being fun to play.
|