1 |
The latest change does not change behavior when impacting shields.
|
1 |
The latest change does not change behavior when impacting shields.
|
2 |
\n
|
2 |
\n
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3 |
It
changes
behaviour
when
impacting
units
directly
with
the
shell
(
especially
statics)
:
formerly
sometimes
the
Claw
would
fail
to
spawn
on
direct
hits,
resulting
in
roughly
91%
of
total
damage
being
lost
(
the
shell
does
20
damage
directly,
and
200
more
is
in
bomblets
for
a
total
of
220;
without
bomblets
only
20
dmg
was
being
done)
.
|
3 |
It
changes
behaviour
when
impacting
units
directly
with
the
shell
(
especially
statics)
:
formerly
sometimes
the
Claw
would
fail
to
spawn
on
direct
hits,
resulting
in
roughly
91%
of
total
damage
being
lost.
|
|
|
4 |
\n
|
|
|
5 |
[spoiler]The shell does 20 damage directly, and 200 more is in bomblets for a total of 220. Without bomblets only 20 dmg was being done on direct hits, making Badger paradoxically weaker vs larger targets it could reliably hit. Such as Stinger.[/spoiler]
|
4 |
\n
|
6 |
\n
|
5 |
This is no longer the case: direct hits now always spawn the Claw.
|
7 |
This is no longer the case: direct hits now always spawn the Claw.
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