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appreciate ZK

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Date Editor Before After
10/1/2019 4:40:57 PMPLrankZenfur before revert after revert
10/1/2019 4:38:49 PMPLrankZenfur before revert after revert
10/1/2019 4:38:03 PMPLrankZenfur before revert after revert
Before After
1 Sad news :( Ceasing engine development wouldn't immediately render zero-k dead. In the long term if the community is still kicking there would perhaps be individuals that would start contributing to the engine, but also it could mean the slow death. 1 Sad news :( Ceasing engine development wouldn't immediately render zero-k dead. In the long term if the community is still kicking there would perhaps be individuals that would start contributing to the engine, but also it could mean the slow death.
2 \n 2 \n
3 I wondered, since Zero-K is now probably almost the last user of Spring Engine, whether kickstarting the Zero-K port to modern engines such as Unreal or Unity is a bad idea? Aside the monumental work that it would require, would it run better with many cores? I'm very concerned over the CPU usage that ZK does to run decent on any not top-notch machine. For the longest time I was being gatekept from the multiplayer experience because my machine couldn't handle 4v4 for longer than 10 minutes. It's a wonder I've stuck around with such experience. 3 I wondered, since Zero-K is now probably almost the last user of Spring Engine, whether kickstarting the Zero-K port to modern engines such as Godot, Unreal or Unity is a bad idea? Aside the monumental work that it would require, would it run better with many cores? I'm very concerned over the CPU usage that ZK does to run decent on any not top-notch machine. For the longest time I was being gatekept from the multiplayer experience because my machine couldn't handle 4v4 for longer than 10 minutes. It's a wonder I've stuck around with such experience.
4 \n 4 \n
5 Also hypothetically how much funding would Zero-K require to keep current engine-devs as a part-time job? I considered donating for that goal. 5 Also hypothetically how much funding would Zero-K require to keep current engine-devs as a part-time job? I considered donating for that goal.
6 \n 6 \n
7 I was poking the engine slightly when the wiki documentation on modding spring wasn't enough, but I don't think I'd be able to/be dedicated enough to work on it. 7 I was poking the engine slightly when the wiki documentation on modding spring wasn't enough, but I don't think I'd be able to/be dedicated enough to work on it.