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ppl making sniper that drains their energy is a thing tho...
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ppl making sniper that drains their energy is a thing tho...
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a glaring weakness cloakies have currently is the bandit - glaive matchup. In 1v1, if you realize you are cloaky vs. shields you might just stop building raiders at all and straight go for reavers. And this was true even BEFORE the bandit-buff. Cloakies advantage is their swarming-potential, but that becomes less and less viable in team-games. If you see cloakies in team-games, it´s mostly early glaives, then you have to switch to phantoms since ronins lose to nearly all other skirms, sling doesn´t have enough dps, scythes are still effective but not as effective as they were etc. TBH i think cloaky is in a pretty bad position right now.
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@Galamesh
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"Because ZK doesn't have a tech tree, there are only two reasons to move the camera back to base: queue more building constructions or defend a raid/attack. Otherwise you can just keep babysitting your units and using the very powerful formations function."
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You surely talk about team-games only i suppose. In 1v1, you are more busy with your constructors and too much micro can cost you the game. The nice thing is that you can play zoomed out, have like half your army on fight move and micro only the important units while you queue up stuff with your cons.
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