1 |
you
all
make
some
valid
points
and
i
agree
imho
that
dedicated
aa
should
feel
like
a
better
option
then
ground
units
used
as
aa.
.
toad
could
have
a
buff
to
be
inline
with
other
factory
aa
options
but
it
might
need
to
be
a
quirky
buff
so
that
its
not
flat
out
better
with
so
much
flex
aa
as
mentioned.
.
its
main
issue
is
low
burst
damage
vs
hit
and
run
air.
jump
factory
is
still
missing
capture/emp/disarm
to
become
a
complete
rainbow
factory
|
1 |
you
all
make
some
valid
points
and
i
agree
imho
that
dedicated
aa
should
feel
like
a
much
better
option
then
ground
units
used
as
aa.
.
|