1 |
There's nothing wrong with tunnels, but you can't meaningfully do them without trains because all ZK surface units move on a plane that is deformed along the vertical axis. This means this plane cannot have holes, so units cannot navigate through those holes.
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1 |
There's nothing wrong with tunnels, but you can't meaningfully do them without trains because all ZK surface units move on a plane that is deformed along the vertical axis. This means this plane cannot have holes, so units cannot navigate through those holes.
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2 |
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2 |
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3 |
Trains that move on [i]tracks[/i] can completely ignore things that are not tracks, so you could build (with voidground, code, and some meshwork) a line of tracks that goes through a mountain.
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3 |
Trains that move on [i]tracks[/i] can completely ignore things that are not tracks, so you could build (with voidground, code, and some meshwork) a line of tracks that goes through a mountain.
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4 |
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4 |
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5 |
Or
through
the
air,
like
on
the
concept
rendering
above,
making
them
another
thing
impossible
for
now,
bridges.
|
5 |
Or
through
the
air,
like
on
the
concept
rendering
above,
making
these
air-suspended
tracks
another
thing
impossible
for
now,
bridges.
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6 |
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6 |
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7 |
I very much dislike you implying there's anything wrong with tunnels. Why so much hate?
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7 |
I very much dislike you implying there's anything wrong with tunnels. Why so much hate?
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