1 |
A lot of your cases weren't really fair, because the herculese seems to have died in different sevarities.
|
1 |
A lot of your cases weren't really fair, because the herculese seems to have died in different sevarities.
|
2 |
\n
|
2 |
\n
|
3 |
I did some more drops
|
3 |
I did some more drops
|
4 |
https://www.youtube.com/watch?v=zEwUCIxKNWQ
|
4 |
https://www.youtube.com/watch?v=zEwUCIxKNWQ
|
5 |
\n
|
5 |
\n
|
|
|
6 |
Scorpions: 0:00
|
|
|
7 |
Dantes: 1:17
|
|
|
8 |
Paladins: 2:28
|
|
|
9 |
Catapults and Funnelwebs: 2:51
|
|
|
10 |
Detriments: 4:11
|
|
|
11 |
\n
|
6 |
More testing to be done, but it looks like the shield hitbox of funnelweb is used. Detriment behaves very strangely, and there always looks to be a little strangeness when units decouple after death, but it's definitely more pronounced for some units.
|
12 |
More testing to be done, but it looks like the shield hitbox of funnelweb is used. Detriment behaves very strangely, and there always looks to be a little strangeness when units decouple after death, but it's definitely more pronounced for some units.
|
7 |
\n
|
13 |
\n
|
8 |
it also is strange when a unit passes underground carried by Hercules the intersection point with the ground is behind it.
|
14 |
it also is strange when a unit passes underground carried by Hercules the intersection point with the ground is behind it.
|