1 |
With
beamlaser
having
330
range
and
the
lpb
with
210
dps,
the
beam
laser
is
no
longer
equivalent:
it's
not
worth
sacrificing
30%
dps
to
get
10%
more
range
unless
it's
trying
to
fill
some
niche.
15%
more
range
seems
like
would
be
a
more
balanced
tradeoff.
|
1 |
With
beamlaser
having
330
range
and
the
lpb
with
210
dps,
the
beam
laser
is
no
longer
equivalent:
it's
not
worth
sacrificing
30%
dps
to
get
10%
more
range
unless
it's
trying
to
fill
some
niche
or
the
ranges
are
relatively
long.
15%
more
range
seems
like
would
be
a
more
balanced
tradeoff.
|
2 |
\n
|
2 |
\n
|
3 |
I think the beam laser had 350 some patches ago before being made the basic weapon (there's no longer the 50 M cost involved).
|
3 |
I think the beam laser had 350 some patches ago before being made the basic weapon (there's no longer the 50 M cost involved).
|
4 |
\n
|
4 |
\n
|
5 |
I'm not sure if it got nerfed to prevent it from scratching ronins with 3 range upgrades, or devs didn't really think about it.
|
5 |
I'm not sure if it got nerfed to prevent it from scratching ronins with 3 range upgrades, or devs didn't really think about it.
|
6 |
\n
|
6 |
\n
|
7 |
btw missile launcher could use a small buff : the engineer commander's heavy particle beam has 95% as much range and deals 250+ dps compared to just 160dps from 2x missile launchers.
|
7 |
btw missile launcher could use a small buff : the engineer commander's heavy particle beam has 95% as much range and deals 250+ dps compared to just 160dps from 2x missile launchers.
|
8 |
\n
|
8 |
\n
|
9 |
It's also worth thinking about roles : should some chassis have access to relatively better weapons to trade for the fact that they're worse on other aspects (base hp, mobility,etc.). As some weapons are shared, I think they should be equivalent.
|
9 |
It's also worth thinking about roles : should some chassis have access to relatively better weapons to trade for the fact that they're worse on other aspects (base hp, mobility,etc.). As some weapons are shared, I think they should be equivalent.
|
10 |
\n
|
10 |
\n
|
11 |
It would also be interesting to improve the upgrades. At the moment it's generally better to get HP and range relative to speed or damage, although speed is very important for expensive builds.
|
11 |
It would also be interesting to improve the upgrades. At the moment it's generally better to get HP and range relative to speed or damage, although speed is very important for expensive builds.
|