1 |
* Is spamming wind laggy? You need 90 windgens to match a single singu... I have been in games where we literally teamkilled our own winds to fight the lag! The only reason I don't spam winds every game is because of the lag...
|
1 |
* Is spamming wind laggy? You need 90 windgens to match a single singu... I have been in games where we literally teamkilled our own winds to fight the lag! The only reason I don't spam winds every game is because of the lag...
|
2 |
\n
|
2 |
\n
|
3 |
\n
|
3 |
\n
|
4 |
I like the idea of making the wind calculation less dramatic than it currently is, regardless of any other steps taken, by the way...
|
4 |
I like the idea of making the wind calculation less dramatic than it currently is, regardless of any other steps taken, by the way...
|
5 |
\n
|
5 |
\n
|
6 |
\n
|
6 |
\n
|
7 |
A few ideas to reduce wind numbers:
|
7 |
A few ideas to reduce wind numbers:
|
8 |
\n
|
8 |
\n
|
9 |
1. Make wind less desirable by nerfing in some way (More cost, less generation...)
|
9 |
1. Make wind less desirable by nerfing in some way (More cost, less generation...)
|
10 |
\n
|
10 |
\n
|
11 |
2. Make winds a higher weight unit, to reduce their numbers. Double cost, Double Footprint.
|
11 |
2. Make winds a higher weight unit, to reduce their numbers. Double cost, Double Footprint.
|
12 |
a. Or even just a larger footprint. If they were the size of solars (Or had a "no build" but path-able area like factories)
|
12 |
a. Or even just a larger footprint. If they were the size of solars (Or had a "no build" but path-able area like factories)
|
13 |
\n
|
13 |
\n
|
14 |
3. What if winds degraded the power output of nearby winds? This allows them to continue their current early game role and balance, as well as "plop next to this mex" but makes large farms impractical and rewards taking empty land.
|
14 |
3. What if winds degraded the power output of nearby winds? This allows them to continue their current early game role and balance, as well as "plop next to this mex" but makes large farms impractical and rewards taking empty land.
|
15 |
a. Have a wind check within some range; output_power = power/(1 + nearby_winds * .1)
|
15 |
a. Have a wind check within some range; output_power = power/(1 + nearby_winds * .1)
|
16 |
or
|
16 |
or
|
17 |
b. Have distance between winds calculated smoothly, closer winds count much more against you than further away winds.
|
17 |
b. Have distance between winds calculated smoothly, closer winds count much more against you than further away winds.
|
18 |
\n
|
18 |
\n
|
19 |
4. What if there were better options between wind and singu?
|
19 |
4. What if there were better options between wind and singu?
|
20 |
Wind 14m/e - 28m/e(averaged)
|
20 |
Wind 14m/e - 28m/e(averaged)
|
21 |
Solar 35m/e
|
21 |
Solar 35m/e
|
22 |
Fusion 28m/e
|
22 |
Fusion 28m/e
|
23 |
Singu 18m/e
|
23 |
Singu 18m/e
|
24 |
\n
|
24 |
\n
|
25 |
Wind... We have this weird situation where the cheapest unit is also the best unit. It's never worth it to make anything else until you are out of space.
|
25 |
Wind... We have this weird situation where the cheapest unit is also the best unit. It's never worth it to make anything else until you are out of space.
|
26 |
\n
|
26 |
\n
|
27 |
Solar
has
a
huge
footprint,
making
them
difficult
to
place
(
for
their
weight)
and
also
all
around
suck
for
E
production.
(
Cost
->
120,
E
->
4?)
|
27 |
Solar
has
a
huge
footprint,
making
them
difficult
to
place
(
for
their
weight)
and
also
all
around
suck
for
E
production.
(
Cost
->
120,
E
->
4??)
|
28 |
\n
|
28 |
\n
|
29 |
Fusion
is
in
no
way
superior
to
wind
unless
you
are
out
of
space.
Wind
also
gets
built
incrementally,
making
fusions
never
pay
off
VS
winds
-
EVER.
They
should
give
some
benefit
for
waiting
to
have
it
built,
like
singu
does,
by
being
more
efficient
than
winds
or
solars.
(
E
->
42)
|
29 |
Fusion
is
in
no
way
superior
to
wind
unless
you
are
out
of
space.
Wind
also
gets
built
incrementally,
making
fusions
never
pay
off
VS
winds
-
EVER.
They
should
give
some
benefit
for
waiting
to
have
it
built,
like
singu
does,
by
being
more
efficient
than
winds
or
solars.
(
E
->
42??)
|
30 |
\n
|
30 |
\n
|
31 |
\n
|
31 |
\n
|
32 |
Should singu be more vulnerable? Yes, but I would like to have other viable energy production options as well. One BB shouldn't trash my entire eco!
|
32 |
Should singu be more vulnerable? Yes, but I would like to have other viable energy production options as well. One BB shouldn't trash my entire eco!
|
33 |
I am a fan of disallowing underwater singu's.
|
33 |
I am a fan of disallowing underwater singu's.
|