1 |
Wind and even solar is often superior to singus, especially in games where survivability matters (FFA, stretched out team games). I think it would be interesting to offer some higher risk-reward options for these games.
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1 |
Wind and even solar is often superior to singus, especially in games where survivability matters (FFA, stretched out team games). I think it would be interesting to offer some higher risk-reward options for these games.
|
2 |
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2 |
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3 |
For example singus could boost nearby power production, making singu clusters even more effective. This automatically comes at the cost of having everything near the first singu be at an increased risk of being killed by the blast.
|
3 |
For example singus could boost nearby power production, making singu clusters even more effective. This automatically comes at the cost of having everything near the first singu be at an increased risk of being killed by the blast.
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4 |
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4 |
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5 |
As
singu
clusters
are
also
nearly
equivalent
to
super
weapons
in
their
strength,
especially
in
FFA
games,
it
might
be
interesting
to
also
make
them
more
visible.
|
5 |
As
singu
clusters
can
be
equivalent
to
super
weapons
in
their
strength,
especially
in
FFA
games,
it
might
be
worth
experimenting
with
their
visibility
as
well.
|