1 |
I just got an idea:
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1 |
I just got an idea:
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2 |
Make an energy producing unit that is MOBILE!
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2 |
Make an energy producing unit that is MOBILE!
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3 |
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3 |
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4 |
Such a unit would be very useful at:
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4 |
Such a unit would be very useful at:
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5 |
-overdriving mexes at dangerous area
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5 |
-overdriving mexes at dangerous area
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6 |
-quickly providing E for heavy defenses if want to push with offensive porc
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6 |
-quickly providing E for heavy defenses if want to push with offensive porc
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7 |
\n
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7 |
\n
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8 |
Lets
say
it
would
only
connect
to
grid
if
stationary,
or
even
onkly
give
E
when
stationary.
|
8 |
Lets
say
it
would
only
connect
to
grid
if
stationary,
or
even
only
give
E
when
stationary.
|
9 |
It would have to less efficient than solars for balance purposes. The OD radius could be a little bigger than radius of solar. The cost would be around 400.
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9 |
It would have to less efficient than solars for balance purposes. The OD radius could be a little bigger than radius of solar. The cost would be around 400.
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10 |
Will have quite weak HP. Average speed - so it can outrun slow attackers but never raiders.
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10 |
Will have quite weak HP. Average speed - so it can outrun slow attackers but never raiders.
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11 |
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11 |
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12 |
Preferably it would some sort of bot - to reach mexes on hills. It would be the best if it was shieldbot or amphbot since these factories are most dependend on E - for shield recharge and for ressurecting respectively. It could be made buildable in stationary form by any constructor too - like shields and cloakers are.
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12 |
Preferably it would some sort of bot - to reach mexes on hills. It would be the best if it was shieldbot or amphbot since these factories are most dependend on E - for shield recharge and for ressurecting respectively. It could be made buildable in stationary form by any constructor too - like shields and cloakers are.
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13 |
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13 |
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14 |
So what do you think?
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14 |
So what do you think?
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