2 |
You
forgot
to
mention
that
losing
Com
in
SupCom
ended
the
game
and
the
balancing
of
those
units
was
targeted
towards
this.
I
actually
really
wonder
what
people
want
to
gain
from
stronger
commanders
per
se?
why
is
it
so
fascinating
that
you
would
like
to
degreade
the
other
<100
units
to
support-roles?
I
think
you
are
just
following
the
"rule
of
cool"
instead
of
thinking
about
the
big-scale
rts-gameplay.
|
2 |
You
forgot
to
mention
that
losing
Com
in
SupCom
ended
the
game
and
the
balancing
of
those
units
was
targeted
towards
this.
I
actually
really
wonder
what
people
want
to
gain
from
stronger
commanders
per
se?
why
is
it
so
fascinating
that
you
would
like
to
degrade
the
other
<100
units
to
support-roles?
I
think
you
are
just
following
the
"rule
of
cool"
instead
of
thinking
about
the
big-scale
rts-gameplay.
|