1 |
[quote]I'm not sure it'll be easy to balance it in a way that stops it from dominating early and being useless late. The comparison made here by USrankDrascalicus applies to the late game where it is indeed fairly pointless.[/quote]
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1 |
[quote]I'm not sure it'll be easy to balance it in a way that stops it from dominating early and being useless late. The comparison made here by USrankDrascalicus applies to the late game where it is indeed fairly pointless.[/quote]
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2 |
I don't see a particular *need* for Sparrow to be good in the late game, as long as it fulfills its purpose for the game as a whole.
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2 |
I don't see a particular *need* for Sparrow to be good in the late game, as long as it fulfills its purpose for the game as a whole.
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3 |
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3 |
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4 |
A
similar
idea
applies
to
some
other
common
balance
comments.
Phoenix
and
Raptor
are
not
particularly
strong
units
in
a
lot
of
situations,
but
they
do
fulfill
a
purpose
(
early
game
raider/skirmisher
control
and
late-game
air
control
respectively)
.
[spoiler]There
is
a
case
for
buffing
Raptor
anyway
though.
In
my
experience
with
proper
control
it
is
not
as
bad
a
late-game
unit
as
the
forum
might
have
you
believe
-
but
you
can
still
often
get
by
with
the
same
cost
in
Swifts,
and
outside
of
a
static
late
game
Raptor
gets
absolutely
pantsed
by
Swift.
[/spoiler]
|
4 |
A
similar
idea
applies
to
some
other
common
unit-balance
comments.
Phoenix
and
Raptor
are
not
particularly
strong
units
in
a
lot
of
situations,
but
they
do
fulfill
a
purpose
(
early
game
raider/skirmisher
control
and
late-game
air
control
respectively)
.
[spoiler]There
is
a
case
for
buffing
Raptor
anyway
though.
In
my
experience
with
proper
control
it
is
not
as
bad
a
late-game
unit
as
the
forum
might
have
you
believe
-
but
you
can
still
often
get
by
with
the
same
cost
in
Swifts,
and
outside
of
a
static
late
game
Raptor
gets
absolutely
pantsed
by
Swift.
[/spoiler]
|
5 |
Similar comments might arguably also apply to Limpet, Ripper and Mistral.
|
5 |
Similar comments might arguably also apply to Limpet, Ripper and Mistral.
|
6 |
\n
|
6 |
\n
|
7 |
The other common reason why an apparently underpowered unit might not be buffed is that the game might frequently become degenerate if the unit in question was more cost-effective. The poster-child for this concept is Moderator. It may also apply to Racketeer, Dominatrix and Nimbus.
|
7 |
The other common reason why an apparently underpowered unit might not be buffed is that the game might frequently become degenerate if the unit in question was more cost-effective. The poster-child for this concept is Moderator. It may also apply to Racketeer, Dominatrix and Nimbus.
|