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Yeah this is one of those things thats hard to balance.
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Yeah this is one of those things thats hard to balance.
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We can all agree on one thing about the sparrow; its intended function is for 1v1 games where you won't start with an air fac. The sparrow isn't supposed to be as good as a swift or an owl, if anything, its supposed to act as an intermediary between the 2.
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We can all agree on one thing about the sparrow; its intended function is for 1v1 games where you won't start with an air fac. The sparrow isn't supposed to be as good as a swift or an owl, if anything, its supposed to act as an intermediary between the 2.
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But for these reasons, it falls short in the more active segment of the game, team games. There is always at least 1 air fac in a team game, which effectively nullifies the existence of the sparrow; why spend 175(assuming you built it out of a radar tower, if not, 120 metal) on a scout that'll be killed in a matter of seconds by AA or swifts; when you could either buy a swift, which can cover more ground, and even avoid most AA(Not to mention that its a good AA in itself), or an owl which can be kept far back enough for it to cover the front line, but be relatively safe, especially for the long term.
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But for these reasons, it falls short in the more active segment of the game, team games. There is always at least 1 air fac in a team game, which effectively nullifies the existence of the sparrow; why spend 175(assuming you built it out of a radar tower, if not, 120 metal) on a scout that'll be killed in a matter of seconds by AA or swifts; when you could either buy a swift, which can cover more ground, and even avoid most AA(Not to mention that its a good AA in itself), or an owl which can be kept far back enough for it to cover the front line, but be relatively safe, especially for the long term.
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7 |
The
sparrow
simply
lacks
any
real
outstanding
ability
to
do
its
job.
However,
to
build
off
of
drascalicus's
idea,
I
believe
doing
the
following
could
be
a
unique
ability:
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7 |
The
sparrow
simply
lacks
any
real
outstanding
ability
to
do
its
job.
However,
to
build
off
of
drascalicus's
idea,
I
believe
doing
the
following
could
be
a
unique
twist
for
what
it
is:
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8 |
1. Allow it to cloak when it lands on any surface.
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8 |
1. Allow it to cloak when it lands on any surface.
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2. When it lands on a surface, its LoS should transition to radar(around 1200 elo)
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2. When it lands on a surface, its LoS should transition to radar(around 1200 elo)
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If you really want a mobile radar, build an owl, it makes up in its cost just by existing, and your team mates will be much happier for it.
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If you really want a mobile radar, build an owl, it makes up in its cost just by existing, and your team mates will be much happier for it.
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The point of this is to distance the sparrow from the swift and owl, to let it become its own thing, rather than a bastard child of the 2.
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The point of this is to distance the sparrow from the swift and owl, to let it become its own thing, rather than a bastard child of the 2.
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(these are here for the record)
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(these are here for the record)
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[spoiler][img]https://i.gyazo.com/77a114e268496a6b633c274f9094495a.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/77a114e268496a6b633c274f9094495a.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/140d609335c80a0d082af6d3b981efac.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/140d609335c80a0d082af6d3b981efac.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/401daf4e2f5ce1051c0aec5c86f45a10.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/401daf4e2f5ce1051c0aec5c86f45a10.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/4d52d3feb292816011bf8ce3657f7ce3.png[/img][/spoiler]
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[spoiler][img]https://i.gyazo.com/4d52d3feb292816011bf8ce3657f7ce3.png[/img][/spoiler]
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