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The Sparrow is Crap

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Date Editor Before After
5/7/2019 6:38:15 PMUSrankfenrave before revert after revert
Before After
1 Yeah this is one of those things thats hard to balance. 1 Yeah this is one of those things thats hard to balance.
2 \n 2 \n
3 We can all agree on one thing about the sparrow; its intended function is for 1v1 games where you won't start with an air fac. The sparrow isn't supposed to be as good as a swift or an owl, if anything, its supposed to act as an intermediary between the 2. 3 We can all agree on one thing about the sparrow; its intended function is for 1v1 games where you won't start with an air fac. The sparrow isn't supposed to be as good as a swift or an owl, if anything, its supposed to act as an intermediary between the 2.
4 \n 4 \n
5 But for these reasons, it falls short in the more active segment of the game, team games. There is always at least 1 air fac in a team game, which effectively nullifies the existence of the sparrow; why spend 175(assuming you built it out of a radar tower, if not, 120 metal) on a scout that'll be killed in a matter of seconds by AA or swifts; when you could either buy a swift, which can cover more ground, and even avoid most AA(Not to mention that its a good AA in itself), or an owl which can be kept far back enough for it to cover the front line, but be relatively safe, especially for the long term. 5 But for these reasons, it falls short in the more active segment of the game, team games. There is always at least 1 air fac in a team game, which effectively nullifies the existence of the sparrow; why spend 175(assuming you built it out of a radar tower, if not, 120 metal) on a scout that'll be killed in a matter of seconds by AA or swifts; when you could either buy a swift, which can cover more ground, and even avoid most AA(Not to mention that its a good AA in itself), or an owl which can be kept far back enough for it to cover the front line, but be relatively safe, especially for the long term.
6 \n 6 \n
7 The sparrow simply lacks any real outstanding ability to do its job. However, to build off of drascalicus's idea, I believe doing the following could be a unique ability: 7 The sparrow simply lacks any real outstanding ability to do its job. However, to build off of drascalicus's idea, I believe doing the following could be a unique twist for what it is:
8 1. Allow it to cloak when it lands on any surface. 8 1. Allow it to cloak when it lands on any surface.
9 2. When it lands on a surface, its LoS should transition to radar(around 1200 elo) 9 2. When it lands on a surface, its LoS should transition to radar(around 1200 elo)
10 \n 10 \n
11 If you really want a mobile radar, build an owl, it makes up in its cost just by existing, and your team mates will be much happier for it. 11 If you really want a mobile radar, build an owl, it makes up in its cost just by existing, and your team mates will be much happier for it.
12 \n 12 \n
13 The point of this is to distance the sparrow from the swift and owl, to let it become its own thing, rather than a bastard child of the 2. 13 The point of this is to distance the sparrow from the swift and owl, to let it become its own thing, rather than a bastard child of the 2.
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17 \n 17 \n
18 (these are here for the record) 18 (these are here for the record)
19 \n 19 \n
20 [spoiler][img]https://i.gyazo.com/77a114e268496a6b633c274f9094495a.png[/img][/spoiler] 20 [spoiler][img]https://i.gyazo.com/77a114e268496a6b633c274f9094495a.png[/img][/spoiler]
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22 [spoiler][img]https://i.gyazo.com/140d609335c80a0d082af6d3b981efac.png[/img][/spoiler] 22 [spoiler][img]https://i.gyazo.com/140d609335c80a0d082af6d3b981efac.png[/img][/spoiler]
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24 [spoiler][img]https://i.gyazo.com/401daf4e2f5ce1051c0aec5c86f45a10.png[/img][/spoiler] 24 [spoiler][img]https://i.gyazo.com/401daf4e2f5ce1051c0aec5c86f45a10.png[/img][/spoiler]
25 \n 25 \n
26 [spoiler][img]https://i.gyazo.com/4d52d3feb292816011bf8ce3657f7ce3.png[/img][/spoiler] 26 [spoiler][img]https://i.gyazo.com/4d52d3feb292816011bf8ce3657f7ce3.png[/img][/spoiler]