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Raptors need a buff; Suggestion

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Date Editor Before After
5/7/2019 10:47:40 AMPLrankZenfur before revert after revert
5/7/2019 10:47:11 AMPLrankZenfur before revert after revert
5/7/2019 10:46:38 AMPLrankZenfur before revert after revert
5/7/2019 10:43:50 AMPLrankZenfur before revert after revert
5/7/2019 10:40:53 AMPLrankZenfur before revert after revert
5/7/2019 10:40:20 AMPLrankZenfur before revert after revert
Before After
1 My standard repeated suggestion is to give it self radar jamming for starters. It can hit only air units so it should be more resistant to ground anti-air. 1 My standard repeated suggestion is to give it self radar jamming for starters. It can hit only air units so it should be more resistant to ground anti-air.
2 \n 2 \n
3 Easy "fix" for nimbus could be restricting gun angle to ~70-80 degrees so that it cannot shoot horizontally easily and cannot retaliate at very close range. I'm not sure it needs to be done though. I like Nimbus as is. 3 Easy "fix" for nimbus could be restricting gun angle to ~70-80 degrees so that it cannot shoot horizontally easily and cannot retaliate at very close range. I'm not sure it needs to be done though. I like Nimbus as is.
4 \n 4 \n
5 Another idea I wanted to test out is to introducing some low damage slowing weapon among anti-air units to increase variety. My picks for testing were Raptor and Toad. Raptor used to be called Vamp - as a vampire and that gave me the fantasy of leeching upon enemy units sitting on their back and weakening them. It is slow unit so it should be dangerous. 5 Another idea I wanted to test out is to introducing some low damage slowing weapon among anti-air units to increase variety. My picks for testing were Raptor and Toad. Raptor used to be called Vamp - as a vampire and that gave me the fantasy of leeching upon enemy units sitting on their back and weakening them. It is slow unit so it should be dangerous.
6 \n 6 \n
7 I'm talking very low slow dmg dps - enough for 1 unit constant fire to build up around 15% slow at mid-weight unit after 5 second and only combined fire of many units ( 3-4) getting up to 50%. 7 I'm talking very low slow dmg dps - enough for 1 unit constant fire to build up around 15% slow at mid-weight unit ( say Raven) after 5 second and only combined fire of many units ( 3-4) getting up to 50%.