1 |
Keep in mind that we're playing this game always from a bird's eye perspective. Thus, intuition tricks us a bit into thinking units should be able to see more than they do. The terrain seems much smoother from above than it actually is. Having a slightly less realistic, but more forgiving viewpoint, similar to the 3rd person view adopted in many recent shooters, might thus lead to more enjoyable gameplay.
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1 |
Keep in mind that we're playing this game always from a bird's eye perspective. Thus, intuition tricks us a bit into thinking units should be able to see more than they do. The terrain seems much smoother from above than it actually is. Having a slightly less realistic, but more forgiving viewpoint, similar to the 3rd person view adopted in many recent shooters, might thus lead to more enjoyable gameplay.
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2 |
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2 |
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3 |
[quote]
|
3 |
[quote]
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4 |
https://i.imgur.com/kEO3yfb.jpg
|
4 |
https://i.imgur.com/kEO3yfb.jpg
|
5 |
[/quote]
|
5 |
[/quote]
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6 |
From this view it seems obvious that the glaive shouldn't see the other glaive, but how does it look from the standard camera view?
|
6 |
From this view it seems obvious that the glaive shouldn't see the other glaive, but how does it look from the standard camera view?
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7 |
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7 |
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8 |
Having
units
see
a
bit
further
ahead
than
they
have
line-of-sight,
would
also
make
micro
more
interactive
in
that
one
can
see
enemies
just
a
bit
before
they
start
shooting.
Add
in
the
human
reaction
time,
and
this
might
be
just
enough
time
for
the
units
to
start
shooting
when
one
has
processed
that
the
enemy
is
actually
there.
Otherwise,
with
ZK's
engagement
times,
the
battle
is
probably
over
before
one
realized
it
has
even
begun.
|
8 |
Having
units
see
a
bit
further
ahead
than
they
have
line-of-sight,
would
also
make
micro
more
interactive
in
that
one
can
see
enemies
just
a
bit
before
they
start
shooting.
Add
in
the
human
reaction
time,
and
this
might
be
just
enough
time
for
the
units
to
start
shooting
when
one
has
processed
that
the
enemy
is
actually
there.
Otherwise,
with
ZK's
engagement
times,
the
battle
is
probably
over
before
one
realizes
it
has
even
begun.
|