5 |
And I've seen nukes within the first 10-15 minutes of games, especially from certain players, so why would an anti nuke in first 10 minutes even remotely be a kick-able offense?
|
5 |
And I've seen nukes within the first 10-15 minutes of games, especially from certain players, so why would an anti nuke in first 10 minutes even remotely be a kick-able offense?
|
7 |
And
how
would
you,
specifically,
with
a
gun
ship
fac,
create
an
impenetrable
wall
around
an
anti
so
that
a
widow
had
exactly
0%
chance
of
getting
in
to
stun
it?
Keep
in
mind,
it
has
to
be
a
0%
chance
of
the
widow
possibly
getting
in,
because
that's
exactly
what
a
box
of
LLT's
does.
I'm
interested
in
knowing,
because
I've
seen
too
many
instances
where
even
llt's
spaced
1
apart
has
allowed
a
widow
to
get
in
and
stun
before
dying.
I've
even
seen
them
slip
through
flee
circles
quick
enough
to
hit
the
anti
before
dying,
which
btw,
you
don't
have,
since
you
started
with
gunships.
What
about
vs
2-3
widows
like
some
people
do?
If
the
anti
is
scouted
and
has
a
box
of
LT's
with
space
between
them
people
can
make
an
educated
guess
on
how
many
they'd
need
to
send
to
get
a
stun
off
before
they
all
die.
This
is
an
honest
question.
|
7 |
And
how
would
you,
specifically,
with
a
gun
ship
fac,
create
an
impenetrable
wall
around
an
anti
so
that
a
widow
had
exactly
0%
chance
of
getting
in
to
stun
it?
Keep
in
mind,
it
has
to
be
a
0%
chance
of
the
widow
possibly
getting
in,
because
that's
exactly
what
a
box
of
LLT's
with
no
spaces
does.
I'm
interested
in
knowing,
because
I've
seen
too
many
instances
where
even
llt's
spaced
1
apart
has
allowed
a
widow
to
get
in
and
stun
before
dying.
I've
even
seen
them
slip
through
flee
circles
quick
enough
to
hit
the
anti
before
dying,
which
btw,
you
don't
have,
since
you
started
with
gunships.
What
about
vs
2-3
widows
like
some
people
do?
If
the
anti
is
scouted
and
has
a
box
of
LT's
with
space
between
them
people
can
make
an
educated
guess
on
how
many
they'd
need
to
send
to
get
a
stun
off
before
they
all
die.
This
is
an
honest
question.
|