1 |
[quote]
|
1 |
[quote]
|
2 |
\n
|
2 |
\n
|
3 |
quote:
|
3 |
quote:
|
4 |
3. Shogun and reef is totally unusable as they get stuck on slightest terrain bumps, mexes, tidals and walls.
|
4 |
3. Shogun and reef is totally unusable as they get stuck on slightest terrain bumps, mexes, tidals and walls.
|
5 |
here i'm using newton array to "unstuck" shogun that super-glued to a wall - success
|
5 |
here i'm using newton array to "unstuck" shogun that super-glued to a wall - success
|
6 |
https://zero-k.info/Battles/Detail/694528
|
6 |
https://zero-k.info/Battles/Detail/694528
|
7 |
Is this new?
|
7 |
Is this new?
|
8 |
[/quote]
|
8 |
[/quote]
|
9 |
new/old not so important, what's important is that shit does not work as intended...
|
9 |
new/old not so important, what's important is that shit does not work as intended...
|
10 |
\n
|
10 |
\n
|
11 |
[quote]
|
11 |
[quote]
|
12 |
What causes three games to be running? I know of no ways to run more than two spring instances via any option provided by the default client. Are you launching externally? Generally, I am not super concerned about problems caused by running three instances of Spring at the same time. Permanent low FPS on the remaining instance could be indicative of a real problem, so can you find a more reasonable way to replicate the issue?
|
12 |
What causes three games to be running? I know of no ways to run more than two spring instances via any option provided by the default client. Are you launching externally? Generally, I am not super concerned about problems caused by running three instances of Spring at the same time. Permanent low FPS on the remaining instance could be indicative of a real problem, so can you find a more reasonable way to replicate the issue?
|
13 |
[/quote]
|
13 |
[/quote]
|
14 |
I launch each game in a separate spring engine(chobby option)... Not sure how else to replicate
|
14 |
I launch each game in a separate spring engine(chobby option)... Not sure how else to replicate
|
15 |
But
lags
should
be
gone
as
soon
as
I
close
all
extra
springs
and
catch
up,
but
I
permanently
stay
at
2-3
fps
|
15 |
But
lags
should
be
gone
as
soon
as
I
close
all
extra
springs
and
catch
up
instead
I
permanently
stay
at
2-3
fps
|