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9 player FFA map

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Date Editor Before After
3/8/2019 2:03:29 PMGBrankDregs before revert after revert
Before After
1 With the map mapking contest coming up again, I'm seeding a new idea. As with Shifting Sands, it started in photoshop, and ended up being a real map thanks to Manu12. If anyone wants to pick up making this map idea; please let me know, otherwise I might learn and make it myself. 1 With the map making contest coming up again, I'm seeding a new idea. As with Shifting Sands, it started in photoshop, and ended up being a real map thanks to Manu12. If anyone wants to pick up making this map idea; please let me know, otherwise I might learn and make it myself.
2 \n 2 \n
3 This map will be a 9 player FFA map. I've nicknamed it Nonsense, named after the 9 sided shape, nonagon. 3 This map will be a 9 player FFA map. I've nicknamed it Nonsense, named after the 9 sided shape, nonagon.
4 \n 4 \n
5 [img]https://i.imgur.com/QdvbyVc.png[/img] 5 [img]https://i.imgur.com/QdvbyVc.png[/img]
6 \n 6 \n
7 It's completely geometrical at the moment in terms of design, for balance sake. FFA players often desire map balance. 7 It's completely geometrical at the moment in terms of design, for balance sake. FFA players often desire map balance.
8 \n 8 \n
9 It's intended to be medium in size and very short on mexes, with increasing reclaim value as you get to the center. The size and this resource decision are to force a battle royale style. We've got enough huge porc -> Superweapon maps. This map is the fight-for-your-life along the sides or duke it out in the middle brawler that FFA is missing. 9 It's intended to be medium in size and very short on mexes, with increasing reclaim value as you get to the center. The size and this resource decision are to force a battle royale style. We've got enough huge porc -> Superweapon maps. This map is the fight-for-your-life along the sides or duke it out in the middle brawler that FFA is missing.
10 \n 10 \n
11 Despite 9 players, games should be decisive much more quickly. Think of a slightly larger, 3x the players downpour, or similar to Aum without the cliffs and gaps. 11 Despite 9 players, games should be decisive much more quickly. Think of a slightly larger, 3x the players downpour, or similar to Aum without the cliffs and gaps.