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Server update: Autohost and Ratings

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Date Editor Before After
2/15/2019 8:50:28 PMCHrankAdminDeinFreund before revert after revert
Before After
1 Today there has been a server update. There have been changes to the way autohosts and the rating system work as well as many minor changes. 1 Today there has been a server update. There have been changes to the way autohosts and the rating system work as well as many minor changes.
2 \n 2 \n
3 === Known issues === 3 === Known issues ===
4 * The ladders are missing many players and display unranked players as rank 2147483647. Will be fixed on the next downtime. 4 * [s]The ladders are missing many players and display unranked players as rank 2147483647. Will be fixed on the next downtime. [/s]
5 5
6 === Autohosts === 6 === Autohosts ===
7 Autohost voting has now been streamlined to avoid long vote periods: 7 Autohost voting has now been streamlined to avoid long vote periods:
8 * Directly after each battle there is a 35 second discussion time with no polls. 8 * Directly after each battle there is a 35 second discussion time with no polls.
9 * Afterwards, a map majority vote is called. Vote for one of two maps using Yes/No, the map with the most votes wins after 25 seconds. This will be extended to four maps as soon as the UI has been updated. 9 * Afterwards, a map majority vote is called. Vote for one of two maps using Yes/No, the map with the most votes wins after 25 seconds. This will be extended to four maps as soon as the UI has been updated.
10 * Once the map is selected and if there are more than 6 players a start vote will be called. 10 * Once the map is selected and if there are more than 6 players a start vote will be called.
11 * If the game hasn't been started, normal votes can now be called as usual. 11 * If the game hasn't been started, normal votes can now be called as usual.
12 12
13 There's also a new option to join small team battles. If there are more than 12 players in the big teams host when a game ends, players will be offered to join small team games. If a player declines he won't be asked again for 10 hours. The team games are created using a modified version of the matchmaker. People waiting in the teams matchmaker will be included if possible. 13 There's also a new option to join small team battles. If there are more than 12 players in the big teams host when a game ends, players will be offered to join small team games. If a player declines he won't be asked again for 10 hours. The team games are created using a modified version of the matchmaker. People waiting in the teams matchmaker will be included if possible.
14 14
15 === Ratings === 15 === Ratings ===
16 * Ladder ratings are now chosen such that the rating system is 75% confident that the player has at least that rating. 16 * Ladder ratings are now chosen such that the rating system is 75% confident that the player has at least that rating.
17 * Ratings now have higher variance, meaning they will allow for bigger changes between days. 17 * Ratings now have higher variance, meaning they will allow for bigger changes between days.
18 * Ratings will change faster the more games are played. 18 * Ratings will change faster the more games are played.
19 * Fixed an error in the formula to calculate ratings from team games. 19 * Fixed an error in the formula to calculate ratings from team games.
20 * Rating uncertainty has been replaced by standard deviation. The +- numbers shown represent one standard deviation. 20 * Rating uncertainty has been replaced by standard deviation. The +- numbers shown represent one standard deviation.
21 21
22 === Minor changes and fixes === 22 === Minor changes and fixes ===
23 * Fixed some user flags being incorrect. 23 * Fixed some user flags being incorrect.
24 * Prevent users from vandalizing empty autohosts by setting custom maps on multiple of them. 24 * Prevent users from vandalizing empty autohosts by setting custom maps on multiple of them.
25 * Only count custom matches for Elo if the teams are even. 25 * Only count custom matches for Elo if the teams are even.
26 * Spectate afk players on game start. 26 * Spectate afk players on game start.
27 * Allow anyone to call !spec to spectate afk players. 27 * Allow anyone to call !spec to spectate afk players.
28 * Only allow allies to vote on in-game kicking. 28 * Only allow allies to vote on in-game kicking.
29 * Abort MM battles if a player doesn't load in and ban that player, use !force to circumvent this. 29 * Abort MM battles if a player doesn't load in and ban that player, use !force to circumvent this.
30 * Reduce force start time from 180sec to 160sec. 30 * Reduce force start time from 180sec to 160sec.
31 * Fix autohosts getting deleted on every server restart. 31 * Fix autohosts getting deleted on every server restart.
32 * Add the logged in player to the end of the ladder if he isn't on it. 32 * Add the logged in player to the end of the ladder if he isn't on it.
33 * Add a searchable ladder page with the full ladders. 33 * Add a searchable ladder page with the full ladders.
34 * Make sure the Space Lobster rank is unreachable. 34 * Make sure the Space Lobster rank is unreachable.
35 * Prevent an exploit where players could spoof awards and force start games. 35 * Prevent an exploit where players could spoof awards and force start games.
36 * Fix XP not being given out for some battles. 36 * Fix XP not being given out for some battles.
37 * Disallow joining matchmaker if the player is still fighting in another battle and that battle has been going on for less than five minutes. 37 * Disallow joining matchmaker if the player is still fighting in another battle and that battle has been going on for less than five minutes.
38 \n
39 === Follow-up fixes ===
40 * Make ladder inactivity cutoff configurable and don't show the own rank if the player is unranked.
41 * Fix some errors with the full, searchable ladders. Introduce a new error with ranks being off by one.
42 * Refine the streamlined hosts: No map change after battle ends, no polls after exited battle, nicer map votes.
43 * Replace the small teams invitation pop-up by a less obtrusive poll.
44 * Refine the chat spam protection to only kick in after multiple spammed messages.