1 |
Cloaked grizzlies surely are strong. If you are paying a lot of attention and have a radar plane up, you can also have 3 cloaked Penetrators/Lances on your own and oneshot a Grizzly as it fires. You should make sure not to overextend though and always make sure to keep some units infront of the Lances. Halberds are also a good pick to draw fire from the Grizzlies so they are easier to spot and be fired upon.
|
1 |
Cloaked grizzlies surely are strong. If you are paying a lot of attention and have a radar plane up, you can also have 3 cloaked Penetrators/Lances on your own and oneshot a Grizzly as it fires. You should make sure not to overextend though and always make sure to keep some units infront of the Lances. Halberds are also a good pick to draw fire from the Grizzlies so they are easier to spot and be fired upon.
|
2 |
Cloaked Grizzlies do for sure have an easier time microing against Hovers but if they overextend without proper support, cloaked Maces, Halberds and Daggers can potentially overrun them.
|
2 |
Cloaked Grizzlies do for sure have an easier time microing against Hovers but if they overextend without proper support, cloaked Maces, Halberds and Daggers can potentially overrun them.
|
3 |
Emissaries
are
decent
as
they
can
position
themselves
on
the
highground
and
lob
over
the
cliffs
while
the
Grizzlies
cant
return
fire.
They
are
fast
enough
to
reposition
once
you
move
them
down
on
the
low
ground,
so
you
should
never
lose
any
if
you
micro
them
well
and
have
a
standing
army
to
protect
them
they
can
also
be
cloaked
for
extra
security
against
bombers.
Firewalker
doesn't
have
that
much
range
so
you
might
aswell
go
for
a
Tremor
to
decloak
the
Grizzlies
if
you
feel
Halberds
and
spam
isn't
good
enough.
|
3 |
Emissaries
are
decent
as
they
can
position
themselves
on
the
highground
and
lob
over
the
cliffs
while
the
Grizzlies
cant
return
fire.
They
are
fast
enough
to
reposition
once
you
move
them
down
to
the
low
ground,
so
you
should
never
lose
any
if
you
micro
them
well
and
have
a
standing
army
to
protect
them.
They
can
also
be
cloaked
for
extra
security
against
bombers.
Firewalker
doesn't
have
that
much
range
so
you
might
aswell
go
for
a
Tremor
to
decloak
the
Grizzlies
if
you
feel
Halberds
and
spam
doesn't
cut
it.
|
4 |
Licho doesn't do enough damage. You need like 4-5 to oneshot a Grizzly and if you aren't killing them, they can retreat into the cloak field.
|
4 |
Licho doesn't do enough damage. You need like 4-5 to oneshot a Grizzly and if you aren't killing them, they can retreat into the cloak field.
|
5 |
Snipers are too slow and don't have enough range I'd say.
|
5 |
Snipers are too slow and don't have enough range I'd say.
|
6 |
A Hover start generally have the economical advantage against an Amph start on this map, so making an extra factory for your own Grizzlies, Emissaries or Cyclops shouldn't really be a setback.
|
6 |
A Hover start generally have the economical advantage against an Amph start on this map, so making an extra factory for your own Grizzlies, Emissaries or Cyclops shouldn't really be a setback.
|