| 1 | Jump bots always were a spec ops troll factory and they should stay this way - spec ops, troll stuff :D | 1 | Jump bots always were a spec ops troll factory and they should stay this way - spec ops, troll stuff :D | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | Placeholder - to catch other trolls for further experiments | 3 | Placeholder - to catch other trolls for further experiments | 
                
                    | 4 | Moderator - to slow other trolls | 4 | Moderator - to slow other trolls | 
                
                    | 5 | Skittle - to blow up other trolls | 5 | Skittle - to blow up other trolls | 
                
                    | 6 | Jugglenaut - when u are surrounded by trolls and they are everywhere, u need something more than a silly placeholder | 6 | Jugglenaut - when u are surrounded by trolls and they are everywhere, u need something more than a silly placeholder | 
                
                    | 7 | Pyro - when u are in the mood to troll on ur own, dat's right it's ramp time! | 7 | Pyro - when u are in the mood to troll on ur own, dat's right it's ramp time! | 
                
                    | 8 | Firewalker - it's cooking time! | 8 | Firewalker - it's cooking time! | 
                
                    | 9 | Jack - it's not a good time to get out-trolled by porc, is it? | 9 | Jack - it's not a good time to get out-trolled by porc, is it? | 
                
                    | 10 | \n | 10 | \n | 
                
                    | 11 | ^^ | 11 | ^^ | 
                
                    | 12 | \n | 12 | \n | 
                
                    | 13 | fac has never been generalistic and always played mainly support and spec ops part... Feels ok | 13 | fac has never been generalistic and always played mainly support and spec ops part... Feels ok | 
                
                    | 14 | We already have cloaky and shields - two most generalist factories... Not every factory should be that flexible imo | 14 | We already have cloaky and shields - two most generalist factories... Not every factory should be that flexible imo | 
                
                    | 15 | \n | 15 | \n | 
                
                    | 16 | What jump bots could REALLY use - is to buff their sides that are -supposed- to be strong, read: skittle | 16 | What jump bots could REALLY use - is to buff their sides that are -supposed- to be strong, read: skittle | 
                
                    | 17 | This unit been nerfed into oblivion with decloak radius., skittle is basically worthless right now - always explodes midair before it reaches the target | 17 | This unit been nerfed into oblivion with decloak radius., skittle is basically worthless right now - always explodes midair before it reaches the target | 
                
                    | 18 | Either needs faster jump speed or/and smaller decloak radius or/and more HP | 18 | Either needs faster jump speed or/and smaller decloak radius or/and more HP | 
                
                    | 19 | \n | 19 | \n | 
                
                    | 20 | I'd 
            also 
            say 
            that 
            all 
            units 
            in 
            zk 
            should 
            have 
            an 
            innate 
            very-slow 
            auto 
            HP 
            regen,
             
            maybe 
            something 
            like 
            0.
            1% 
            of 
            total 
            HP/sec 
            when 
            not 
            taking 
            damage | 20 | I'd 
            also 
            say 
            that 
            all 
            units 
            in 
            zk 
            should 
            have 
            an 
            innate 
            very-slow 
            auto 
            HP 
            regen,
             
            maybe 
            something 
            like 
            0.
            2% 
            of 
            total 
            HP/sec 
            when 
            not 
            taking 
            damage |