1 |
but it surely prevents your enemy from camping outside your base 1 hitting everything you've got without even interacting with you or bothering in any way...
|
1 |
but it surely prevents your enemy from camping outside your base 1 hitting everything you've got without even interacting with you or bothering in any way...
|
2 |
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|
2 |
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|
3 |
It may be annoying but it's a game mechanic that's adding depth to the game tactics, if you don't scout, your indirect fire won't land hits as often.
|
3 |
It may be annoying but it's a game mechanic that's adding depth to the game tactics, if you don't scout, your indirect fire won't land hits as often.
|
4 |
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4 |
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5 |
idk, personally i just don't find it like such an annoying feature (even if it got me to the nerve when phantoms waste their shots on pure air) but i can disable "radar targeting" and only let em fire at LOS targets.
|
5 |
idk, personally i just don't find it like such an annoying feature (even if it got me to the nerve when phantoms waste their shots on pure air) but i can disable "radar targeting" and only let em fire at LOS targets.
|
6 |
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|
6 |
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7 |
but
i
agree
with
you,
it's
still
annoying
from
time
to
time,
but
i
like
the
challenge
of
having
to
infiltrate
to
increase
otherwise
OP
"out
ranged"
damage
effectiveness
:)
|
7 |
but
i
agree
with
you,
it's
still
annoying
from
time
to
time,
but
i
like
the
challenge
of
having
to
infiltrate
to
increase
the
effectiveness
of
otherwise,
OP
"out
ranged"
damage
that
would
turn
games
into
mass
rushing
artys
erasing
bases
from
the
outside-in.
|
|
|
8 |
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|
|
|
9 |
<3 what's your thoughts about it?
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