1 |
It would be nice if you could manually set the min/max heightmap values for export. My usecase is that early in the map creation process my current heightmap does not always reach the extremes which I will want it to reach later, and if I need to use a tool outside Springboard for some reason, having my current and non-final min/max heights be represented as (0,0,0) and (FF,FF,FF) is a bit inconvenient.
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1 |
It would be nice if you could manually set the min/max heightmap values for export. My usecase is that early in the map creation process my current heightmap does not always reach the extremes which I will want it to reach later, and if I need to use a tool outside Springboard for some reason, having my current and non-final min/max heights be represented as (0,0,0) and (FF,FF,FF) is a bit inconvenient.
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3 |
(
Also
it
helps
me
track
stuff
like
the
depth
of
shallow
water,
which
ideally
needs
to
be
pretty
precise,
if
height
and
pixel
colour
are
proportional
with
a
simple
ratio
like
2:1.
)
|
3 |
(
Also
it
helps
me
track
stuff
like
the
depth
of
shallow
water,
which
ideally
needs
to
be
pretty
precise,
if
ingame
height
and
value
in
the
heightmap
image
are
proportional
with
a
simple
ratio
like
2:1.
)
|