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(Suggestion) New Air Unit - 'Apostle' Shield Bomber

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Date Editor Before After
11/8/2018 10:19:17 AMPLrankZenfur before revert after revert
11/8/2018 10:18:53 AMPLrankZenfur before revert after revert
11/8/2018 10:15:34 AMPLrankZenfur before revert after revert
11/8/2018 10:12:39 AMPLrankZenfur before revert after revert
Before After
1 @Brackman That's not entirely correct - look at Jugglenaut. What plane could do would be drop a bomb that does small damage but adds impact/momentum to units around impact. This way it would be harmless to buildings but deadly to light units. The fact that this job is already (kind of) fulfilled by a phoenix is another matter. 1 @Brackman That's not entirely correct - look at Jugglenaut. What plane could do would be drop a bomb that does small damage but adds impact/momentum to units around impact. This way it would be harmless to buildings but deadly to light units. The fact that this job is already (kind of) fulfilled by a phoenix is another matter.
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3 Making single unit visit the cosmos could be achieved by dropping three projectiles in triangle around target simultaneously so the vector of ejection is mostly upwards. Sounds cancerous, I know :D. 3 Making single unit visit the cosmos could be achieved by dropping three projectiles in triangle around target simultaneously so the vector of ejection is mostly upwards. Sounds cancerous, I know :D.
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5 @edit: oh wait, that's the opposite of what the OP suggested - low dmg to buildings high to units. That's right, this paradigm is not fulfilled by any unit. The closest to it would be Shadow without dive mechanics, as Brackman said - slow and easy to dodge projectile. 5 @edit: oh wait, that's the opposite of what the OP suggested - low dmg to buildings high to units. That's right, this paradigm is not fulfilled by any air unit. The closest to it would be Shadow without dive mechanics, as Brackman said - slow and easy to dodge projectile.
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7 Not that I like that suggestion apart from for some chillout mode like dukenukem or frenchflag. What I would like would be adding some impact to certain explosions like Balance Annihilation does. I have in mind Jugglenaut's jump explosion, Skuttle's explosion and maybe Crabe's shot. 7 Not that I like that suggestion apart from for some chillout mode like dukenukem or frenchflag. What I would like would be adding some impact to certain explosions like Balance Annihilation does. I have in mind Jugglenaut's jump explosion, Skuttle's explosion and maybe Crabe's shot.