1 |
The
defense
from
a
commander
airdrop
is
what
people
wrote,
basically
morphing
your
commander
just
to
get
the
weapon,
having
a
lotus
built,
then
a
bit
of
investment
in
riot
or
skirmisher.
|
1 |
The
defense
from
a
commander
airdrop
is
what
people
wrote,
basically
morphing
your
commander
just
to
get
the
weapon,
having
a
lotus
built,
then
a
bit
of
investment
in
riot
or
skirmisher.
Radar
helps
to
know
exactly
when
and
how
they're
coming.
|
2 |
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2 |
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3 |
there may be a "hidden" issue here : The overall attributes of the big air transport. It's fast, somewhat tough and has 100 dps vs ground targets. It also flies high enough to avoid being targeted by some of the shorter ranged riots and can kill them and skirmishers with impunity, given some time.
|
3 |
there may be a "hidden" issue here : The overall attributes of the big air transport. It's fast, somewhat tough and has 100 dps vs ground targets. It also flies high enough to avoid being targeted by some of the shorter ranged riots and can kill them and skirmishers with impunity, given some time.
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4 |
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4 |
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5 |
It can also quickly snap down and grab the enemy commander if he stops and the player looks away for 3 seconds...
|
5 |
It can also quickly snap down and grab the enemy commander if he stops and the player looks away for 3 seconds...
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6 |
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6 |
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7 |
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7 |
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8 |
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8 |
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