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Why Bertha uses no power?

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Date Editor Before After
10/21/2018 7:46:52 AMRUrankFirepluk before revert after revert
10/21/2018 7:46:00 AMRUrankFirepluk before revert after revert
10/21/2018 7:45:42 AMRUrankFirepluk before revert after revert
Before After
1 [quote]If people think that would make it too strong, I'm highly in favor of nerfing its reload speed to make it a far punchier and more impressive shot. I'd be ecstatic if it had a 30-second reload (with buffed accuracy and splash to compensate) with a "bertha shot ready" tone when it recharged. And consequently most shots would be manually fired, and you'd want to watch them like you do a nuke. [/quote] 1 [quote]If people think that would make it too strong, I'm highly in favor of nerfing its reload speed to make it a far punchier and more impressive shot. I'd be ecstatic if it had a 30-second reload (with buffed accuracy and splash to compensate) with a "bertha shot ready" tone when it recharged. And consequently most shots would be manually fired, and you'd want to watch them like you do a nuke. [/quote]
2 It would be totally different weapon then 2 It would be totally different weapon then
3 Just yesterday we had a game where moep made 3 berthas... I nuked him, he remade and they continued to decimate our forces on all fronts - preventing us from pushing. This alone is golden. It took immense effort and scouting from me to land second nuke(had to disable 4 antis while having a steady 5-7 fps/sec)... But even after this by the time I nuked we were so far behind game was lost... And partly because of bertha-cluster suppressive fire. 3 Just yesterday we had a game where moep made 3 berthas... I nuked him, he remade and they continued to decimate our forces on all fronts - preventing us from pushing. This alone is golden. It took immense effort and scouting from me to land second nuke(had to disable 4 antis while having a steady 5-7 fps/sec)... But even after this by the time I nuked we were so far behind game was lost... And partly because of bertha-cluster suppressive fire.
4 \n 4 \n
5 You see, in huge cluster games low accuracy of bertha has NO significance - the longer the game goes the more units enemy has and the more efficient single bertha becomes. So you, it needs some balance changes and one way is to put an enormous E requirement like 100E+ per shot, hell even 100E per shot would be not enough to balance it out in huge cluster games. . . 5 You see, in huge cluster games low accuracy of bertha has NO significance - the longer the game goes the more units enemy has and the more efficient single bertha becomes. It definitely needs some balance changes and one way is to put an enormous E requirement like 100E+ per shot, hell even 100E per shot would be not enough to balance it out in huge cluster games. . .