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I genuinely dont know how I feel about combat terraform. I like the cool things it can do. What I don't like is the amount of perfect split-second UI-mastery that it requires, the all-or-nothing nature of it. Also, although I haven't really seen it yet, I bet that you could get into a terraform war with 2 comms or whatever that might get finnicky and janky as hell. There's a lot of situations I could imagine where it might just become a quick-time event.
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1 |
I genuinely dont know how I feel about combat terraform. I like the cool things it can do. What I don't like is the amount of perfect split-second UI-mastery that it requires, the all-or-nothing nature of it. Also, although I haven't really seen it yet, I bet that you could get into a terraform war with 2 comms or whatever that might get finnicky and janky as hell. There's a lot of situations I could imagine where it might just become a quick-time event.
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2 |
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3 |
Now, I don't feel like I've seen it nearly as often as I theoretically could, but I bet if we had some terraform-Godde playing the game, it'd be OP as shit relative to however it feels like now. Terragodde would be shot-blocking skirmishers, he'd go engineer commander every time and never lose it, he'd trap cyclops' every time they slowed down to navigate wrecks.
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3 |
Now, I don't feel like I've seen it nearly as often as I theoretically could, but I bet if we had some terraform-Godde playing the game, it'd be OP as shit relative to however it feels like now. Terragodde would be shot-blocking skirmishers, he'd go engineer commander every time and never lose it, he'd trap cyclops' every time they slowed down to navigate wrecks.
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4 |
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5 |
That
being
said,
after
however
many
years
of
it
being
as
it
is
now,
the
veterans
are
used
to
things
as
they
are;
and
fundamental
changes
for
things
that
aren't
broken
will
receive
pushback
whether
there's
merit
or
not.
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5 |
That
being
said,
I
suspect
that
after
however
many
years
of
it
being
as
it
is
now,
the
veterans
are
used
to
things
as
they
are;
and
fundamental
changes
for
things
that
aren't
broken
might
receive
pushback
whether
there's
merit
or
not.
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6 |
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7 |
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8 |
Regarding civil-engineering, non-combat terraform, I actually would like to see it experimented with in competitive games a bit more, and would petition to test out a decrease in cost of 5, 10, or 20 percent - even if that's just to compensate for the APM-cost/UI-wrestling.
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8 |
Regarding civil-engineering, non-combat terraform, I actually would like to see it experimented with in competitive games a bit more, and would petition to test out a decrease in cost of 5, 10, or 20 percent - even if that's just to compensate for the APM-cost/UI-wrestling.
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9 |
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10 |
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11 |
[q]even if it was 4 times better[/q]
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11 |
[q]even if it was 4 times better[/q]
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12 |
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13 |
Woah there top gun, let's say you put down that buff ray and we talk this thing out like adults, before someone gets hurt.
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13 |
Woah there top gun, let's say you put down that buff ray and we talk this thing out like adults, before someone gets hurt.
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14 |
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15 |
I've tried to use quake against natural terrain and was unimpressed. For 400/1600 metal, I was hoping to be able to turn Mt. Everest into a handicap ramp.
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15 |
I've tried to use quake against natural terrain and was unimpressed. For 400/1600 metal, I was hoping to be able to turn Mt. Everest into a handicap ramp.
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