Loading...
  OR  Zero-K Name:    Password:   

Post edit history

option to disable auto-get-afk-units from afk allies

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/3/2018 11:49:40 PMEErankAdminAnarchid before revert after revert
9/3/2018 11:49:04 PMEErankAdminAnarchid before revert after revert
Before After
1 You are assuming that upon receiving their energy and production capacity i will continue to use it for their previous projects. 1 You are assuming that upon receiving their energy and production capacity i will continue to use it for their previous projects.
2 \n 2 \n
3 This is a very weird assumption. 3 This is a very weird assumption.
4 \n 4 \n
5 Just having my important projects on high priority will already mean that only the resources that i would otherwise excess will go to those projects. And that's before i actually cancel or pause everything i find unnecessary, shutdown unnecessary shields and jammers, etc. 5 Just having my important projects on high priority will already mean that only the resources that i would otherwise excess will go to those projects.
6 \n
7 And that's before i actually cancel or pause everything i find unnecessary, shutdown unnecessary shields and jammers, etc. There is simply no way you can fail to benefit economically from receiving all this stuff unless you ignore it.